Barotrauma

Barotrauma

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Barotrauma - Barsuk class submarine overview
By Drifter
This guide will explore the Barsuk class submarine, its main components, strengths, weaknesses and upgrades.
   
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Introduction
The guide below provides an overview of the Dugong-class Scout submarine, as of 0.20.16.1 Hotfix (Dec 20th, 2022).


You will find the following features in the guide:
Barsuk basic features & things to know about the submarine
Barsuk room and module overview & basic electrical junction overview
Available Barsuk upgrades, their impact and cost.
Barsuk basics
Mobility
Max Horizontal Speed: 16 km/h
Max Descent Speed: 13 km/h

Fabrication & Storage
Fabricator: No
Deconstructor: No
Medical Fabricator: No
Research Station: No

Storage
Cargo Storage: 4 Crates

3 slots ammunition shelf + 4 slots in guns
3 Diving suit slots
1 Depth charge slot

84 in medium, large and supplies cabinets.
20 slots in Toxic cabinet
30 slots in Medic cabinet
15 slots in Armory cabinet
20 slots in secure locker
Total: 169 slots

Weaponry
Turret Hardpoints: 1
Large Turret Hardpoints: None
Coilguns: 1
Pulse Laser: 1
Electrical Discharge Coils: 0
Barsuk individual room features
The diagram does not visualize the 'staircases' clearly, however this should be clear without.

The electrical box wiring connections will be inspected after the basic overview


There are two main blind spots on the Barsuk, directly behind the engine blades and oxygen room, and directly infront of the airlock doors. There is 1 small blindspot near the armoury window, as for gun elevation cannot lower that far.

Default wiring in electrical
Bellow we find the default wiring in the electrical room junction boxes. Highlighted are key components that should be kept powered ideally.

Additionally, here we can see there electrical and mechanical device positions within the sub - red lines represent separate submarine rooms. This image is taken from the status monitor aboard the submarine


Some thing to note
• Default acceleration speed is relatively slow.
• You will be swimming quite often inside the Barsuk - any engagement will often flood entire submarine, allowing you to repair your aquarium at leisure paces.
• Armory window is easily broken (its also a blindspot for turrets), causes waterfall flooding into the submarine.
• Electrical boxes are spread around the hull, making it somewhat inconvenient to repair.
• Stock Hull is weak to impact, crashing into walls at medium to high speeds will case high damage to area of impact.
• There is 1 only Fire extinguishers on Barsuk, between gunnery and reactor compartments.
• Depth charge available near reactor of submarine - should be used responsibly.
•Large ballasts, if breached, will force the Barsuk to sink easily, quickly and often.
Upgrades available

And here are the costs for installing individual weapons.
Conclusion
Thank you for reading. If you have questions or notes to correct, leave a comment below or on my profile and I will address the issue ASAP.

Feel free to check out other guides you may find useful

https://steamproxy.com/sharedfiles/filedetails/?id=2907356424

https://steamproxy.com/sharedfiles/filedetails/?id=2908830626

https://steamproxy.com/sharedfiles/filedetails/?id=2909762633

https://steamproxy.com/sharedfiles/filedetails/?id=2911254665




Safe sailing o7

3 Comments
Ayrad 10 Jan, 2023 @ 8:21am 
Good overview of my favorite submarine!
Drifter  [author] 9 Jan, 2023 @ 12:41am 
@Miezhaus fixed
Katzedrale 8 Jan, 2023 @ 10:22pm 
Addition ^^ : Table of contents has "Dugong individual room features" written on it, of course it should say "Barsuk" here instead.
By the way, it is remarkable that the Barsuk is the only submarine that starts with the powerful laser.