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I'd like to translate this guide to Japanese with a few revision for the current version.
I think with the OSP update, pushing is generally much more dangerous now. So the fight to get the control point lead early is extra important. OSP itself is in an interesting place; I think their combat capability degrades much more quickly than ANS, but a lot of their ships are difficult to fully kill. So timing is important. Push too early and OSP can run out of juice. But with the right timing they can secure a cap lead and ANS has real trouble dislodging them.
Overall I think the environment is just a lot more lethal now and snowballing is much more powerful.
Any advice on post-OSP objective gaming? Seems lots has changed :D