Garry's Mod
2,086 valoraciones
Dynamic Height + Hull Fix
4
2
   
Premiar
Favoritos
Favorito
Quitar
Tipo de contenido: Extensión
Tipo de extensión: Modelo
Etiqueta de extensión: Juego de rol, Realismo
Tamaño
Publicado el
Actualizado el
16.039 KB
11 NOV 2022 a las 19:08
24 NOV a las 10:00
11 notas sobre cambios ( ver )

Suscríbete para descargar
Dynamic Height + Hull Fix

Descripción
Based on this mod
https://steamproxy.com/sharedfiles/filedetails/?id=1721367483

Dynamic Height + Hull Fix
Much like the original Dynamic Height mod, this mod will adjust your view offset for your player dependent on the player model you've chosen. Depending on the minimums and maximums you've set for your options, the eye attachment on your playemodel may be chosen to affect your height. Additionally, using your camera height, the hullbox of your player will also be adjusted to fit your playermodel.

With this in mind, there are other points to take into consideration:
1. Your camera height and hullbox height are clamped to prevent camera clipping when crouching or standing under surfaces.
2. If your model has an eye attachment, that is used for clamping hullbox values.
3. The height is adjusted so that the hull-box is nearly untouched when using default playermodels.
4. This is untested with very odd head proportions, or non-bipedal playermodels.
5. An option is given to allow this hull-box adjustment to affect NPCs.
6. This works with outfitter.

For more information, refer to the addon mentioned above.

Updates
2023-5-13 - Fixed Outfitter support?
2022-11-12 - Added Client-sided option to disable Camera and Hull adjustments.
2022-11-14 - Added recursive check to NPC creation in case of no model.
2022-11-15 - Added exclusion for zombie torsos
2022-11-18 - Reorganized code for correct function order. Excludes all zombies.
2022-11-21 - Added exclusion for VJBase.
Discusiones populares Ver todo (7)
1
26 NOV a las 6:24
The update to this addon broke it.
TABSkang
16
2
7 DIC a las 9:07
I love mister beast
Albert Fingernoodle
5
17 NOV a las 7:04
Causes viewmodel to flicker with vmanip/tfa
♬♫~Joe Blaze~♫♬
237 comentarios
BALDCHIMPBOI 29 DIC a las 8:10 
how do i enable and disable it
InvLab 27 DIC a las 6:36 
My camera come back to standing position after I used wOS Prone and played through it's animation. Could you please take a look on that?
Comrade Blue 22 DIC a las 12:56 
I haven't tested if this happens in singleplayer but it does happen on my server
Comrade Blue 22 DIC a las 12:55 
Weird. It's like all of us seem to have an addon in common that's causing this. I wonder which addon it is..
Qunai  [autor] 21 DIC a las 14:31 
I mean, I can try to look into it, but with no addons enabled I don't have that issue
I can't really work on an error I have no access to.
ZARTH THE WOLFITO 21 DIC a las 10:03 
the camera goes up n down
its weird
are you looking for a solution of this?:spycon:
Thing 19 DIC a las 12:07 
it used to work, but after the update it doesn't
Qunai  [autor] 19 DIC a las 10:39 
@Thing
My mod was never compatible with Prone; unfortunately I don't use it so I can't attest to how this addon will function if you use both.
Thing 19 DIC a las 10:24 
i love how the creator of the mod replies to somebody that is accusing the mod of dos attacks, but doesn't respond to the people that are pointing out that the mod is bad with the new features. i'm one of those people. please revert back, it messed up prone mod. try it out yourself
Comrade Blue 19 DIC a las 5:17 
@MissEvahPony
Unfortunately I don't think so. I assume this was an issue introduced in the latest GMod update and since this addon hasn't been updated yet, it still remains