Software Inc.

Software Inc.

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SIncLib
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Type: Code mod
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141.051 KB
6.11.2022 klo 14.16
30.1. klo 13.14
15 muutosilmoitusta ( näytä )
Kuvaus
SIncLib (or Software Inc. Library) is a bunch of gameplay-enhancing tools. This is the sixth release and now supports Beta 1.8. It has four features currently but I have plans to add more over time.

The first feature in this library is Team Manager. This is a tool that will optimise a software team by pulling staff from other teams if they have staff more suited to the current project.
So, let's say you have a team developing a game that requires System, Audio and 2D specialised developers. If the team doesn't have those skills your game is going to suck. But what if you already have those skills in your company in other teams but don't know where. The game currently doesn't make it easy to manage staff and find the right skills and this is where our tool comes in. Simply select the team you want to optimise, the teams you want to draw developers from and whether you want to adjust the HR settings to match. The tool will now move out developers who are not up to the job and replace them with employees with the right skills and quantities.

The second feature enables out-of-stock notifications for products you didn't develop, such as products acquired in a takeover or products from an IP trade

The third feature is a stock management option. Enabling this option will automatically purchase stock at the start of each day you are running low keeping stock levels at x% * whatever your last months sales were. So for example, if you sold 10,000 physical copies last month and you set the % to 200%, the tool will buy enough stock at the start of the day to have 20,000 copies in stock. As sales dwindle, less copies will be kept in stock. This works well if sales increase or decrease gradually but you can still be caught out of stock if sales spike. Also, if you are entirely out of stock it will not order anything as last month you sold 0 physical copies and 200% of 0 is still nothing!

The fourth feature is a porting manager. This is an automation for porting job. To use it, create a team and hire developers as you would for any normal team. Open the porting manager and assign this team to porting. The menu provides a number of rules for porting:
* How many months do you want to support your software with porting jobs?
* What is the minimum number of users an OS should have before the manager will port your software to it
* How many porting tasks do you want to run synchronously? By default it will be 1 product and one OS at a time.
You can also assign more teams to porting and they will run this many tasks each.

Feedback and ideas are very much appreciated.

GitHub for the project is here: https://github.com/realworld666/SIncLib
63 kommenttia
rippernate 27.5. klo 15.20 
Hey, love the mod, would love to see that if i that have multiple team picked, when a new port is start it will use all teams and not one.
gonzo2305 18.5. klo 11.00 
Love this mod and can't imagine playing without it anymore. A nice additional automation feature would be auto promoting and finishing at least contract projects as soon as 100% development/bugfixing have been reached.
Wesker's Kitten 11.4. klo 10.54 
Clicked porting manager and this appeared:

System.MissingMethodException: void GUIListView/ColumnDefinition`1..ctor(string,System.Func`2<!0, string>,bool,System.Nullable`1<single>,bool,bool)
at SIncLib.PortingManagerUI.Init () [0x003b3] in <0ada732a38a8455b913128610eecbd0e>:0
AOA 6.4. klo 19.19 
System.MissingMethodException: void GUIListView/ColumnDefinition`1..ctor(string,System.Func`2<!0, string>,bool,System.Nullable`1<single>,bool,bool)
at SIncLib.PortingManagerUI.Init () [0x003b3] in <3231469d4c2c4f9682a1092416b2d316>:0

1,8 BETA
Acrollex 16.2. klo 22.18 
this mod doesn't work
Otters Pocket  [tekijä] 8.2. klo 12.23 
Would be nice if this was something that could be part of the mod API but no, theres no way for me to know which mods are displaying buttons where.
TajemnikTV 6.2. klo 16.59 
hey, not sure if it has been brought up before, but is there any way to change the button location as it overlaps with some other mods, particularly release warner and trainer?
cheers
Otters Pocket  [tekijä] 30.1. klo 13.15 
Should be working as soon as Steam approve the changes
rglasper01 28.1. klo 8.12 
Thanks for keeping this updated. You're life saver. I love the mod.
Void. 25.1. klo 13.21 
Looking forward to it, Love your mod.