Project Zomboid
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item GPS
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18.430 MB
20 окт. 2022 г. в 3:05
21 июн. 2024 г. в 6:07
Обновлений: 42 (просмотреть)

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item GPS

В 1 коллекции, созданной AuD
AuD collection pour PZ
Предметов: 145
Описание

Автор сообщения: AuD

What's new: Read the patch notes for look the new stuff: https://steamproxy.com/sharedfiles/filedetails/changelog/2877484605

A GNSS tracker item for vechiles has been added, usable with both military GPS by menu
If one of these days someone has a story to tell related to the GNSS tracker, I would love to hear it ^^, have you managed to find your vehicle or find the camp of your enemies thanks to this module??

Now the mod is compatible with the Darker map mod, and works better with the Military Grid Refenrency System mod (if you don't have GPS turned on, grid information will not be displayed.)

If you want the same display as in the thumbnail image (GPS with dark renderingu), use the map modifier + Darker Map.

There is a known problem concerning the H800 GPS (exclusively this GPS because it is used in vehicles, in the glove box, etc.), the modifications are not properly saved in MP, (SP no problem), for the moment, if you want to save the H800, you will have to transfer it to your inventory then put it back wherever you want, this is provisional, I cannot find a good (optimized) solution.

Now there are GPS devices in Project Zomboid, different models are available and not all are equal, in terms of their quality, their precision and their options.

Автор сообщения: AuD
This mod can be used for a hardcore experience as well as for treasure hunting, everything is configurable in the sandbox options, I tried to meet several requirements, as best as possible, and I specify that the mod n it's not finished, I intend to add things, the Road map contains at least two important features, the tracker and the breakdown system on the duration of use but not only that, presets of waypoints concerning large cities for example, anyway... that's for later...

  • The K key on the keyboard will be the only keyboard shortcut for using GPS, if you have the "ModOption" mod, it can be changed for another.

    • Press the K key twice to take out/put away the GPS (whether it is in your inventory or on your belt).

    • Press the K key once to turn the GPS on/off (if it is in your hand, or in the case of a vehicle GPS, in a glove box).

    • Hold down the K key to turn on/off the GPS on your belt (you will not be able to leave it on if you do not hold down the K key).

  • If you do not see a GPS screen displayed, it is because no GPS is turned on, therefore none is consuming.

  • You will be able to recharge portable GPS devices with their cables found around the world, the action will be carried out on the cigarette lighter of a vehicle, on one of the two front seats, and of course, the vehicle must contain a charged battery, the ignition must be on or the wires made. Sandbox options are present to, for example, adjust GPS consumption.

  • To recharge a handheld GPS, keep the GPS and cable in your inventory, and access the context menu by right-clicking on the GPS icon in your inventory.

  • The GPS will not work below 0.5% battery in order to be able to recharge it, because if the battery is at 0%, the item no longer contains any battery.

  • On the other hand, there is a second type of GPS, a model designed for vehicles, to use this non-portable GPS, position it in the glove box accompanied by a GPS cable, and of course, the vehicle must contain a charged battery, the ignition must be turned on or the wires done.

  • You will have access to options by right clicking on the GPS screen, you will have the possibility to add waypoints either by clicking on the screen, or by the numeric keypad.

  • As a general rule, you will find a GPS in certain vehicles (almost never in ordinary vehicles but it is still possible), mainly in service vehicles, on service personnel, in military zones, and rarely in the global electronics, but you will be able to increase the appearance of GPS in the sandbox options.

  • A GNSS tracker can be found in the world, you can use this tracker by synchronizing it to your GPS, if it is compatible, to then hide it on a vehicle, behind a mechanical part, equipment will be necessary.
    If you are the victim of a tracker on your vehicle, it may well be that your battery wears out abnormally following the use of the GNSS device (depending on the sandbox options, it is still possible that the tracker does not consume the battery).
    Tracker function can be desactivated by sandbox options.

  • In the menu on the GPS screen, in debug or admin mode, you will have access to different tools concerning the mod's data management, GPS trackers, and the possibility of teleporting to positions.



Works for: MP / SP / Existing Backup / Safe Removal

/!\ Don't use my other mods: Just_RegionMap_GPSaddon / JustRegionMap_NoMarker / JustRegionMap_noHideUnvisitedArea /!\



sandbox option :
https://steamproxy.com/workshop/filedetails/discussion/2877484605/6458775074336230108/



Make sure to check these boxes




Be sure to aim at this frame to move the GPS




Автор сообщения: AuD
Here are several compatible and complementary mods :

Mod to modify the Cartography (If you want to put your GPS in dark mode, like the miniature, see with this mod!) :


Mod which adds the number of cells on the world map, I advise you to opt for the "digital numbering" sandbox option in order to correspond with the GPS :


Mod that darkens the world map (now compatible) (if you have a problem with the minimap and loading the darkening parameters on it, download the "Cartography modifier" mod, you will no longer need to open the map at least once to load the settings on the mini map)


Mod that adds the gps trait, you can start the game with a standard gps :




If you think this mod would be interesting for the community




[theindiestone.com]



credits
thanks to

Xianah for having translated into English, and correcting the French. (not this page ^^)
||Cube|| for designating the GPS cable visible when plugged in.
The Foundation for having translated into Turkish.
[Cat]ASPbazi for translating Simplified Chinese.
t3qquq for translating Korean.




Workshop ID: 2877484605
Mod ID: itemGPS
Популярные обсуждения Просмотреть все (14)
13
11 мая. 2024 г. в 21:07
Error when turn on the GPS
Ini AB
26
8 авг. 2023 г. в 3:49
GPS Not Displaying Evidence after update.
Segaside
12
7 мар. 2024 г. в 14:59
MY GPS DOES NOT WORK IF I DEACTIVATE THE SECOND OPTION IN THIS PHOTO
Tnaz.v
Комментариев: 683
AuD  [создатель] 29 дек. 2024 г. в 1:22 
all my mods will be updated for B42 when the MP is released ... wait and to be patient, it's only the beta...
Jordan98ish2 28 дек. 2024 г. в 16:12 
b42 update pls :c
LonelyNN 1 дек. 2024 г. в 0:25 
Update: there is not enough file with the translation of the sandbox settings, I will post it
LonelyNN 1 дек. 2024 г. в 0:09 
Friends, you have 3 products (CN. ES, RU) that are in the archive, and which have all earned, and which are being invented... Correct it, please. Thanks!


Who needs a translation of these three then the way:


Steam\steamapps\workshop\content\108600\2877484605\mods\itemGPS\media\lua\sharing\Translate
AuD  [создатель] 19 ноя. 2024 г. в 9:23 
i'm just present for debug ^^
AuD  [создатель] 19 ноя. 2024 г. в 9:22 
it's good idea, but i've no time for the moment ... maybe later, speak to other author from the NPC mod or other related mods ;)
Caistrophytum 18 ноя. 2024 г. в 21:10 
Maybe you could make it a partnership with an already existing NPC mods, like the "Bandits" mod or even an appearence of a helicopter from the "Extended Helicopter Events" mod. I was really expecting something to happen...
AuD  [создатель] 18 ноя. 2024 г. в 4:57 
no emergency ^^ just a technic to attract zombies
Caistrophytum 17 ноя. 2024 г. в 10:45 
Is the distress call useable for something? Maybe with an accompanying mod or something? It's a cool idea, but there are no emergency services...?
Arira 14 ноя. 2024 г. в 6:15 
Ok, nvm, I'm dumb. I did not read shortcut option properly.