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You can find the files in your steamlibrary directory under the workshop folder, with scrap weapons being folder # 2122265954 (ScrapWeapons New Version) then under Media -> Scripts -> Weapons each of the weapon types is a plain text file that you can edit and save.
By default the salvaged crowbar only hits one target, the bolted bat hits two, chain bat hits two, and salvaged pipe hits one. Tin can club hits one, salvaged sledgehammer hits up to three, gear maxe up to three micromaul up to three and wire bat up to two. All of those values will be in module_SWeapons_blunt.txt
Is this a bug?
Will this mod help fix the long blunt multi hit?