Project Zomboid

Project Zomboid

Not enough ratings
Scrap Weapon Tweaks
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
495.960 KB
3 Oct, 2022 @ 4:52pm
1 Change Note ( view )

Subscribe to download
Scrap Weapon Tweaks

In 1 collection by Gaist Heidegger
Technodrome Potluck
399 items
Description
Some tweaks to djvirus's Scrap Weapons for personal taste, as short blunt scrap weapons in particular felt underperforming vs. just winging a pipe-wrench or lead pipe; a slight boost to the damage and crits for both, along with upping max targets to two for multi-hit-enabled play. Requires Scrap Weapons, there's no assets in this -- just adjusted weapon stats.

Workshop ID: 2871049121
Mod ID: ScrapTweaks
4 Comments
aruchi 17 Apr, 2024 @ 9:28pm 
Hey, uh, sorry to bother. I've seen recently while checking the files for Scrap Weapons that the scrap sword, which requires 2 more levels in metalworking and is more expensive, is just a crappier version of the salvaged blade. Does this mod fix that? because it's a huge oversight to have it like that tbh, should be the other way around, especially considering the scrap sword is heavier...
Gaist Heidegger  [author] 2 Feb, 2023 @ 9:35pm 
Presently this just bumps Scrap Club and Salvaged Club to multihit on two targets instead of only a single target, and slightly boosts the damage and crits for both. It's relatively straightforward to adjust the values manually if you'd like to though, it's the MaxHitCount value for a given weapon.

You can find the files in your steamlibrary directory under the workshop folder, with scrap weapons being folder # 2122265954 (ScrapWeapons New Version) then under Media -> Scripts -> Weapons each of the weapon types is a plain text file that you can edit and save.

By default the salvaged crowbar only hits one target, the bolted bat hits two, chain bat hits two, and salvaged pipe hits one. Tin can club hits one, salvaged sledgehammer hits up to three, gear maxe up to three micromaul up to three and wire bat up to two. All of those values will be in module_SWeapons_blunt.txt
&y 2 Feb, 2023 @ 6:22pm 
currently Scrap long blunt weapons such as the tincan mace and salvaged pipes cannot multi hit.

Is this a bug?

Will this mod help fix the long blunt multi hit?
Kokujo 12 Jan, 2023 @ 12:37am 
Excuse me. This mod is added more durability for scarp weapon too?