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Докладване на проблем с превода
Concerning CS 1.5...erm....II: i , as one of the lucky ones, that didnt jump on the hypetrain, knowing Paradox Behaiviour and didnt throw my money out of the Window...it will take quite an Time before good Tools are present.They are too busy to blame the toxic Gamers, not loving an Beta Status release, and so on.
SO, we all have to be patient for an Yoko II from You, as there isnt anything already existing, to make it happen:) Taske an deep look ate the Game before you consider to get to it, ive got too many online Buddies who did Pay for frustration, not Fun , concerning CS II.
As for this Yokohama map, not being overly techy myself, I can't usually offer much help as to why a map works for some people and not for others.I also have no idea why train stations are sitting in the ocean? As players know all too well, this game, brilliant as it is, has all sorts of odd quirks. For a map maker that wants to be accurate, Yokohama is a huge challenge. I'm fussy, so I don't like to do a half baked job, which is why this took me so very long and I had to focus my time on other things. It's the hardest and most complicated map I have ever tried. In terms of infrastructure, extremely complicated, but highly interesting for sure. If really good map making tools come to CS2, then I might have another go at Yokohama.