Arma 3
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Antistasi - The Mod
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Data Type: Mod
File Size
Posted
Updated
112.570 MB
25 Sep, 2022 @ 6:10am
27 Nov @ 9:02pm
25 Change Notes ( view )

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Antistasi - The Mod

Description
The Official Antistasi Community presents you the Antistasi Mod - the next logical step in the Evolution of Antistasi

Antistasi is a persistent cooperative guerilla warfare mission where you have to free the lands from occupying and invading forces.

Main Features
  • Capture an island in a war against either one or two enemies at the same time, which might even fight each other.
  • Dynamic agression system which is changing enemy reactions based on your actions. The system is influenced by basically everything you do like kills, completing missions, taking flags and even shooting civilians and POWs. So take care regarding what you do and who you kill!
  • Persistant war in all aspects, destruction stays the same way as well as your vehicles and garrisons.
  • Advanced AI system, the enemy and your friends will heal wounded or downed units, cover themselves and use multiple other tactics to win against their foes.
  • Possibility of Undercovered approaches - utilize that to position yourself for the perfect attack.
  • Persistent Stat Save System: You won't lose game or server progress upon a game update.
  • AI Garrisons that use static weapon you add.
  • Supports up to 3 Headless Clients.
  • Difficulty and enemy behaviour is balanced based on player count
  • Antistasi now has a Setup GUI for choosing factions, parameters, selecting a game to load or creating a new one.
  • You can have multiple campaigns running in parallel
  • Fuel economy system
  • Translated to Czech, French, Italian, Korean, Polish, Russian, Simplified Chinese and Spanish

New Stuff

Supported Maps, Mods and Factions
Antistasi supports quite a few mods and maps right out of the box.
It supports RHS, 3CB Factions and BAF, CUP, Unsung and more for Templates and playable Factions.
In terms of maps most Vanilla maps are supported, some CUP maps, selective CDLC maps and more.
Regarding additional mods Antistasi supports CBA, ACE, TFAR, ACRE, KAT Medical Rewrite - just to name a few of them.
To get the full list, links and modsets check out this page in the Antistasi Guide here [official-antistasi-community.github.io]

How to play Antistasi
  1. Subscribe to the mod here on the workshop.
  2. In the Arma 3 Launcher make sure to load the mod before you start the game as well as other mods you'd like to play with.
  3. Once the game is loaded, host a local multiplayer game.
  4. Then select the map you want to play on and which is compatible with Antistasi.
  5. The mission you then can select is called Antistasi Community 3.2.0

Antistasi Guide
Over the last months we set up a proper guide and documentation for Antistasi. It does not only contain information about how to play Antistasi and use the systems within it but also gives a peek behind the curtain regarding how things are calculated and includes a Dev Guide with porting instructions, tool recommendations and more.
Check it out at https://antistasi.de/guide!

Credits
Thank you Barbolani for creating the wonderful mission this is based on!

Also a big THANK YOU to all the guys of the Dev-Team!
Including but not limited to Bob Murphy, Cipher, Digital, Doommetal, Frostsbite, GodlikeHobbit, Håkon, John Jordan, Killer, Launchman, Lazejun, Meerkat, Mocksybren, Poweredbypot, Sebastian, Spoffy, Tad/Toakan and Wurzel0701.
Another big THANK YOU to all the testers within our community as well as outside of the community - your feedback helps us a lot!

Another big Thank You to our Partner Armahosts[billing.armahosts.com] for all the support and the servers!

Note about Reuploads
If you want to modify something, consider talking to us first. There is a high chance that it can be integrated into the mod. Pull requests on our GitHub are welcome.

Links
Official Discord[discord.gg]
Antistasi Guide[antistasi.de]
Official Website[antistasi.de]
Official Twitter
Official GitHub[github.com]
Popular Discussions View All (130)
1
2 Dec @ 7:07am
After the last update 3.10.1, I noticed changes in equipment weight.
Draconette
4
7 Sep @ 11:17am
Where seller of vehicle/weapons?
prosha12
1
30 Sep @ 9:07am
Loot Crate limit
DerWackeldackel
1,592 Comments
brandonelienriquez 8 Dec @ 12:49am 
im not not gonna stop yapping if theres a issue going on with the mod. im suppose report issues here i dont know why child soldier thinks he got the rite to tell me to stop yapping. but hey i guess real easy to tell some one to stop yapping over the internet then in somebody face.
brandonelienriquez 8 Dec @ 12:04am 
child soldier make me stop yapping please internet boy lol
girk 3 Dec @ 5:03pm 
Towns have patrols and soldiers + cops while villages only has cops. It's not that hard to clear a town even if you are just starting
Bulldozer 25 Nov @ 6:59pm 
Came from anti stasi ultimate to this. Outskirts of villiages now heavily guarded, had 6 2 man teams and half a dozen lone window shooters. one 2 man team armed with a 13mm lynx. local outpost has a patrolling mrap which t bones its way through their own road blocks. petros has adhd and recommends a new mission every 5 mins. Villiages consist of 80% soldiers 20% police. killed 2 soldiers, response was 1 troop truck and a heli.
Menu's are excellent.
load times are excellent.
loot crates are piss poor.
I'm guessing this is all geared towards multiplayer and relies on the server admin configuring some sort of balance because default is wonkey asf.
Back to ultimate D:
TinyDM 23 Nov @ 7:56pm 
We test forwards-compat extensively prior to pushing an update, so I highly doubt that the update broke an existing save. It sounds like another mod you were using went awry, you might want to trim down your modlist and make sure nothing else could be interfering.

We did recently patch a bug where placing multiple roadblocks close-together would cost resources but not place down the new roadblock, its fixed for next release.
Child Soldier 23 Nov @ 10:36am 
brandon stop yapping man jesus christ
Pumkin0 20 Nov @ 10:20am 
@brandonelienriquez It's a lot of hard work and tons of lines of coding man and they do for free.

It may be from the update but they might not have yet fallen upon your particular issue. If you are having issues revert back to the previous update on Github. I am on the previous update currently, just revert back and wait until a patch.

I suspect that your old save is incompatible with the new update causing the behaviour you are seeing. Try starting a new game on the new update and see if the issue persists
brandonelienriquez 20 Nov @ 5:49am 
its crazy how modders come out with an update and your saves become messed up not only do that but act like there update did not cause any issues. if non of that was happening before then and its happening now that clearly tells me the update cause that. forget about pictures forget about antistasi i quit it its not worth sitting asking some the modder to fix his mod and i no for a fact its the update that came out with some bugs. im just tired of all the bull crap that theses mooder put me threw.
brandonelienriquez 19 Nov @ 3:38am 
Vlash its kind of hard to get a screen shot of the rebals shooting each other cause it happens so fast and if im to close to that rebal he will auto aim bot the hell out of me. i mean i do have a screen shot. but its only the rebals that been shot next to the flag as soon as they spawn. i will get someone to help me post the picture later. im still kind new when it comes to learning anything with pc. just started on pc not so long ago and still dont know so much. now the sand bags overlaping each other that never happen to me before that just started happening to me after the update. i do have mods and will post a screen shot of them later.
Vlash 18 Nov @ 4:21pm 
brandonelienriquez Pop onto the discord and provide an RPT of when this issue occurs. Neither of these issues have been reported by the community servers they play on