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Сообщить о проблеме с переводом
it would be to be set upright the way the object was facing when it started flying anyway when you move it around in the sky like if you make it do a spin itll slowly decelerate and go back to the idle hover bob up and down
and if you choose to make it spaz out like crazy and make it do alot of rotates and stuff itll fix itself and slowly go back to being upright
to make things stationary in the air like hover and not move
and maybe another right click would make it hover like jitter up and down slowly and you can twist and turn it with phys gun
and a last right click would be the first thing (stationary in the air) but you can move it