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My final endgame team was:
Thanatos - Buffer and Healer with a high buff cap for crazy potential King/Wolf damage
Goblin Pilot - Shields while doing bursts of damage with tons of charge stacks
Goblin King - Primary damage dealer
Ascendant - Healer and buffer that does more healing but not as high a buff cap as Thanatos
Argiope - Reduces the damage the team takes with channel buffs and tether stacks. Also helps healers shield with Overheal
Spectral Wolf - Backup damage dealer when more defence is needed or for LONG fights
Focuses mainly on buffs with some debuffs.
Replayed the game again since I saw the DLC and I gotta say a lot of your suggestions were great, particularly the universal picks as Imori carried my team through most of the game. And that Goblin Horde team actually helped me beat ALL the legendary keepers.
Its kind of insane Frosty and Specter can still demolish well into late game, especially since they synergize with eachother well, and Kanko just happens to be a Spirit for Frosty to buff, and Kanko gets 20% more effective buffs, channel stacks, channel heal, evasion buffs, and just deals really good damage.
My unga bunga build, however, just centers around buffing and shielding Brutus to give it time to one-shot everything. Ulca's armor break really helps this process.