Barotrauma

Barotrauma

414 ratings
Zyleand Shipyard Drone Collection
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1 Jul, 2022 @ 5:50pm
9 Nov @ 4:19am
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Zyleand Shipyard Drone Collection

Description
MOD Introduction
This collection contains three periscope-controlled drones: the general-purpose combat drone "Lumen", the nuclear detonator drone "Radiant" and the cave cooperation drone "Glimmer", In addition, the demo site also contains the drone installation method and several fancy stuff.

Note: This collection is for the purpose of demonstration, some data has not been balanced, the author is not responsible for any modifications to the drone’s logic component.

Drone Introduction

Note:For those using drones for the first time, it is highly recommended to first become familiar with drone operation in the demo site (Submarine Editor - Outpost Module - [ZS] Drone Collection Demo)

If you are using Performance Fix mod, please add following items and components to the priority list.
Client/Server High Priority Items:
andcomponent,equalscomponent,greatercomponent,addercomponent,colorcomponent,subtractcomponent,multiplycomponent,dividecomponent,powcomponent,orcomponent,xorcomponent,notcomponent,concatcomponent,sincomponent,coscomponent,tancomponent,asincomponent,acoscomponent,atancomponent,roundcomponent,ceilcomponent,floorcomponent,factorialcomponent,abscomponent,squarerootcomponent,modulocomponent,relaycomponent,delaycomponent,memorycomponent,oxygendetector,waterdetector,smokedetector,motiondetector,signalcheckcomponent,regexcomponent,oscillator,wificomponent,reactor,reactor1

Client/Server High Priority Components:
AndComponent,EqualsComponent,GreaterComponent,AdderComponent,ColorComponent,SubtractComponent,MultiplyComponent,DivideComponent,ExponentiationComponent,OrComponent,XorComponent,NotComponent,ConcatComponent,TrigonometricFunctionComponent,FunctionComponent,ModuloComponent,RelayComponent,DelayComponent,MemoryComponent,OxygenDetector,WaterDetector,SmokeDetector,MotionSensor,SignalCheckComponent,RegExFindComponent,OscillatorComponent,WifiComponent

PS: I don't really know if Server High Priority Items/Components is necessary
The general-purpose combat drone "Lumen"
Item number: 101
Weaponry: Tri-burst pulse laser
Features:
- The hold left click to moves when the drone emits a blue light, and fires when the red light is on, this drone will automatically hover, double-click to switch modes
- The drone can transmit sonar signals back to the mother ship to observe the terrain around the drone and to locate the drone

Combat drone demo:



The nuclear detonator drone "Radiant"
Item number: 174
Weaponry: Melt down blast of 21large reactors (reusable)
Features:
- When the drone emits a blue light, it can trigger a nuclear blast, and when it emits a red light, it cannot trigger a nuclear blast
- Double click to trigger nuclear blast, but it will be an 1s delay before a nuclear blast can really be triggered, double click again to cancel the detonation.
- - After a nuclear blast, another double click is needed to switch to move mode.
- After triggering the nuclear explosion, you need to return to the mother ship to recharge before it can be triggered again, the recharge will take about 2-3min
- - 700kw load will be added to the mother ship’s grid
- - If the power of docking port being cut off the reactor of the nuclear detonation drone will lose its durability rapidly due to immersion in water and will eventually lose the ability to trigger a nuclear blast. Reactor durability will be gradually restored after power is restored.
- The drone can transmit sonar signals back to the mother ship to observe the terrain around the drone and to locate the drone

Thanks to is ultra-devastating super blast, it can finish most of the task by a single double click

Like hunting pirate

Or nest cleaning



The cave cooperation drone "Glimmer"
Item number: 141
Weaponry: 1 pulse laser
Features:
- Can be operated in mother ship or in-field
- - Both operating methods is the same with the “Lumen” drone
- With automatic following capability, you need to manually turn on the switch on the mother ship
- - After turning on auto-follow, the drone will automatically follow human targets within the sensing range (range is about 16m)
- - Safety WIFI can be set up to prevent drones from automatically following people inside the mothership
- - - The blue lights on two sides of the drone will light up after the drone drives out of the safety WIFI range
- - When auto-follow is enabled, the drone can still be operated through the periscope on the mother ship and in the field, and the periscope's movement commands will override the movement commands of follow mode

Cave exploration demo:

Special Thanks
Bullock Pattern Jetbike : Drones’ double click switching
Bronze Age: For its revolutionary drone
SinerSAMA

Afterwords
I don't know whether it's the Steam server or some other problem, I can't reply to your questions in the comment section, but I’ll still check your message or feedback from time to time, so feel free to leave a comment.

If you like it, don’t forget to give me a thumb up! thank you!


154 Comments
山里灵活的狗 9 Nov @ 12:03am 
无人机拆开里面有个光学组件,把光学组件游戏内隐藏给关了就行了
RabidAvali 4 Nov @ 7:31am 
i apologize if this is a dumb question. how do i turn on the light on the drone? the lumen im driving does not have a light source it seems unless im simply not turning it on
Zyleand  [author] 31 Oct @ 5:26am 
@ MyGO!!!!!第一突破手Chihaya Anon 因为调成透明就不是个选项=_=,你实际上应该调整物品颜色信息的最后一个数值为0
透明这个选项在哪……调成英文也没看到transparent?
Zyleand  [author] 22 Oct @ 4:44pm 
@秋瞳風 上一个版本sb假鱼调整了物品交互逻辑,隐藏的灯光组件不会发光了,修复方法就是把灯光的隐藏属性取消勾选,然后把组件调成透明的就行
累了,已经不想碰这个游戏了
秋瞳風 22 Oct @ 3:06pm 
现在无人机不发光了 能更新一下或者告诉我怎么修复么
orthos 22 Aug @ 12:01am 
@Zyleand wow! Thanks for the fast and detailled response! I would never had though of such a cause and simple solution. Thanks for your response! I will try it out!
Zyleand  [author] 21 Aug @ 3:45am 
btw, i hate fake fish and their idea about changing something that is already considered "features" in the game:steamfacepalm:, it has been 3 years that i've bought this game and they are still looks like in pre-alpha
Zyleand  [author] 21 Aug @ 3:41am 
The problem about the light goes out is caused by the last game update, which make the "hidden" light component's light, well, hidden. The solution is simple, just un-hide the turret and light component, and set them transparent
orthos 20 Aug @ 8:05am 
I have the same problem. Played for 2 years with the drones and they worked fine. Somehow they lost their light source even on my modifications (I used the lumen drone and modified it). No hance to get the light back on for me. I also get a LUA error if I load the Demo version. Can you help us out?