Stellaris
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Destiny: The Darkness Crisis
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137.425 MB
27 юни 2022 в 14:48
3 юни 2024 в 16:25
28 бележки за промени ( преглед )

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Destiny: The Darkness Crisis

В 1 колекция от force728
Destiny Portrait Collection
7 артикула
Описание
This mod adds the Black Fleet from Destiny 2 as a late-game crisis.

Features
- Based on the Prethoryn Scourge events, the Black Fleet crisis is comprised of powerful Pyramid Ships that will attack and destroy everything in their path.
- The Black Fleet will have special Pyramid utility tech making them extremely hard to kill but can be reverse engineered. They are also armed with a mix of extradimensional and psionic weaponry.
- Includes custom dialogue options for the Witness.
- A special relic and access to Black Fleet tech is rewarded for defeating this crisis.

Portrait & Shipset Mod
https://steamproxy.com/sharedfiles/filedetails/?id=2827038964

Future Plans
- Fixing the bombardment issue.
- Adding back and replacing the Sentinels with the Vanguard with the option to enlist Guardians as Admirals or Generals.

Console Command
A late-game trigger has been added, but for summoning this crisis at any time, enter:

"event darkness_crisis.10"

Known Issues

- Pyramid ships are unable to bombard planets so I made a workaround. When they invade and occupy planets, the colony will be destroyed and the planet will be consumed by darkness turning it into a inhospitable black shrouded world.

If anyone can help with the bombardment issue, let me know.


Feedback is appreciated

Credits
This work is based on the "Destiny Pyramid Ship" https://sketchfab.com/3d-models/destiny-pyramid-ship-f9f309fe687e4066848d9549089fd525 by Aegis_Wolf https://sketchfab.com/Aegis_Wolf licensed under CC-BY-4.0 http://creativecommons.org/licenses/by/4.0/
Популярни дискусии Всички (2)
3
7 дек. 2023 в 11:29
ЗАКАЧЕНА: Suggestions
force728
2
27 май 2024 в 19:36
ЗАКАЧЕНА: Bug Reports
force728
57 коментара
nobody 18 юли в 21:08 
event darkness_crisis.10 is a country_event: it needs to be triggered on a country scope. on_late_game_pulse does not have a scope, much like on_yearly_pulse. The way it is now, natural crisis spawn is effectively disabled.
xXPost_MclarenXx 8 юни в 19:58 
Does this still work?
Ciaphas Cain 14 апр. в 4:53 
Probs abandoned
FirePrince 13 февр. в 10:34 
For the next update, could you please add a global mod variable for compatibility reasons? BTW I can help you with the bombardment.
Schishne 7 дек. 2024 в 18:47 
since there is no way of selecting this crisis, when do i know how this crisis will hit?
yangtuoxiong 9 юли 2024 в 6:28 
Is it works now?
jalecar 15 май 2024 в 12:00 
is this mod compatible with mod like ACOT, and if yes is it balanced ?
adVViros 2 май 2024 в 17:15 
ok I must sai this crisis is quite weak imo after launch in mid game 2320y~ salwation get blow up in idk 10-15 years after crisis start
adVViros 30 апр. 2024 в 18:39 
Goddeam great mod wish to have mod with traveler and guardians to make lore acurate gameplay
Papyrus in a HEV Suit 24 апр. 2024 в 7:21 
The odds of this getting a update on my B-day is crazy

Truly a great gift