Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem










Some of the new general units are on foot, that's on purpose, to increase the variety in (general) units.
The type of generals you now get are dependent on the faction and whether the Marian Reform trigger happened or not, some are on foot, some are mounted.
Make sure to check out the Academy and / or the Government buildings in the Tech tree, for there are a few types of general units you can recruit.
A new mod "Total Rebalance III - Rome Rebundled (Complete Edition)" has been released, including both Total Rebalance, Ultimate Campaign Bundle and the Unit Variation Project all in one bundle.
https://steamproxy.com/sharedfiles/filedetails/?id=3252101212
Note that the balance changes differ a lot from both Total Rebalance - Rome Rerostered III and Total Rebalance II - Ultimate Campaign Bundle. (see mod's description)
Thanks for your comment!
I collected all of my work (rebalancing, new units, and campaign pack) and put it one single mod, namely: Total Rebalance II : Ultimate Bundle, which can be subscribed to here:
https://steamproxy.com/sharedfiles/filedetails/?id=3004910214
Additionally there is a separate Unit Variation Texture Pack available (by link) on that page, if you want to play with different shield and uniform designs (which is optional, but recommended)
Hope this helps to answer your question!