Stellaris
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Stellaris command and script id for me
Autorstwa: WhatCanYouDo
*note to self* remember to update this one

Debugtooltip
*note* this accesses IDs for multiple commands

Debug_yesmen | debug_nomen
*note* ai accept all proposals | ai refuse all proposals


Command: max_resources
This gives max resources of energy, minerals, alloys, unity and special resources


Command:
energy 1000
minerals 1000
alloys 1000
food 1000
unity 1000
influence 1000
physics 1000
society 1000
engineering 1000
minor_artifacts 1000
resource consumer_goods 1000
resource volatile_motes 1000
resource exotic_gases 1000
resource rare_crystals 1000
resource nanites 1000
resource sr_zro 1000
resource sr_dark_matter 1000
resource sr_living_metal
resource acot_sr_dark_energy 1000 (ONLY ACOT MOD)
resource acot_sr_stellarite 1000 (ONLY ACOT MOD)
resource acot_sr_light_matter 1000 (ONLY ACOT MOD)
resource sr_iodizium 1000 (ONLY ACOT MOD)
resource sr_solar_energy 1000 (ONLY ACOT MOD)

Events:
event zofe_debug.1 (opens zofe menu)
event acot_planets.6 (gives phanon technology)
event zofe_debug.1 (Change between ZoFE graphical cultures)
event zofe_debug.2 (Become an Ascended Empire without the AP)
event lost_empire.1001 (Become a Lost Empire)
event lost_empire.3 (Become an Ascended Empire again as a Lost Empire)

Change star
script: effect solar_system = {set_star_class = {<star class>}
example: effect solar_system = {set_star_class = "sc_neutron_star"

Instantly build facilities
Command: instant_build
*note* this affects the AI and each day tick is 1 instant build, so it is recommended to pause after each day tick

Pause all AI
Command: ai
*note* type ai in console to turn off and on ai, do this before typing "instant_build"

Seize outpost or planets
Command: own
*note* click on the outpost or planet to own it, no need for ID

Play as another empire
Command: tag ID
*note* pause game and tag empire to play as, otherwise ai will play your original empire

Play as non-empire
Command: observe
*note* pause the game if you wish the ai to bot control your original empire

Damage ships or outpost
Command: damage
*note* damage 99999999 will destroy all outposts/starbases and ships, no need to switch empire to delete their outposts/starbases or ships

Galactic community commands
end_senate_session (pass/fail vote session)
force_senate_vote (ends senate recess)
skip_galactic_community_cooldowns (allows proposals from same group without cooldown)
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Komentarzy: 4
Яндекс.Warhammer 10 października 2022 o 10:22 
CommandUS
No_Context45 9 października 2022 o 21:16 
"Is good." - Heavy TF2
Punished GDO 8 października 2022 o 0:20 
sneed
Pikachu Pæc 6 października 2022 o 8:18 
among