Project Zomboid

Project Zomboid

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Rabbit Hash, KY
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3.600 MB
2 jun 2022 om 9:22
4 jun 2022 om 16:13
3 wijzigingsnotities (weergeven)

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Rabbit Hash, KY

Omschrijving
About the Map:
A generally quiet river town, Rabbit Hash is known for its iconic General Store. Here, you will find all manner of goodies to help you out on your journey along the rural route to Louisville.

Rabbit Hash is a real-world location in KY, although it has been displaced a bit geographically and now finds itself a fair ways down the river from its former home.

Map Features:
  • 🗺️ In-game map support
  • 🔍 Foraging Zones
  • 🚙 Modded 'military' vehicle spawn zones
  • 🥾 Lots of 4-wheeler trails to sneak between various POIs
  • 🌽 A big fancy farm with several facilities to explore
  • 🏪 A really cool general store with custom tiles for the sign
  • ⛵ A variety of docks & other infrastructure to support your boating habits
  • 👮‍♀️ A Police Station

Technical Stuff:
Rabbit Hash and its particular geometry and layout seemed to fit well into the chosen cells & surrounding road system. I feel like the map does a decent job of filling in some dead space between Riverside & West Point.

This is our first map & as such it only uses the vanilla tiles (aside from the awesome sign). The map may have some errors, feel free to comment and I'll do my best to fix anything. You may also feel that the loot is too heavy or light as I built a majority of the buildings as I went, so feel free to voice any bugs/loot/etc issues as well. Expect semi-frequent updates early on as I finish refining & polishing the map after some play-testing.

Compatibility:
So far, the only map I've found that Rabbit Hash conflicts with is North Peak. The cell is included in that map, but isn't used. Simply load Rabbit Hash before North Peak and both maps should work fine.


Like the map? Please show your support, it helps a lot!



DURST Mapping Discord [discord.gg]

Cells: 30x24 - 31x24

Workshop ID: 2815966702
Mod ID: RabbitHashKY
Map Folder: RabbitHashKY
Populaire discussies Alles weergeven (2)
10
28 aug om 3:35
BELANGRIJK: Bug Reports
Haragon
0
11 jun 2023 om 17:41
cheese
xgamerxxaf
153 opmerkingen
Paranoia 27 nov om 7:56 
@Meep kid named zombie spawn settings:
Paranoia 27 nov om 7:55 
@Obgyn Kenobi if you’re ballsy you can drop a corpse clipping half inside a wall behind that door, light it on fire with gas and a match/lighter, then put it out as soon as the wall burns.
Oyeo 19 nov om 16:17 
@Obgyn Kenobi you need a sledgehammer to destroy the security fence
Obgyn Kenobi 18 nov om 23:16 
How do i get in the back room behind the security fence in the general store? cant dissasemble it or the surrounding walls
konte1m 25 okt om 7:58 
this map absolutely slaps, the best one there is, but for some reason it crashes my game while i play on it and it fully resets cars, zombies and environment.
Thompson_ 25 aug om 15:18 
This map mod is really awesome
emopitis 13 aug om 15:21 
How do you get the map of this area on the minimap? It happened once and then never happened again and reverted like if nothings there on the map.
GyroMadness247! 13 aug om 10:39 
I broke down here on my way to Greenport - it was a delight to loot and harvest car parts ^_^
VibeRipper l Youtube 2 aug om 14:33 
Love the map but i feel like it has the same loot everytime, im usually able to get everything needed to use until endgame just from this area alone. Other then food
Meep 27 jul om 14:04 
Way too many zombies. Have to kill over 100 on the first day and only able to loot a few buildings because theyre literally all 400 meters-800 meters from the next set of buildings with seemingly infinite number of zombies aggroing from dense forrest in between and they seem to see you through tons of trees to beeline right to you. Spawned here and i was perma fighting as soon as i stepped out of my spawn. Also there is literally no food in any of these buildings just a bunch of mechanical crap, had to find two dead rats in trashcans to avoid starving.