Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen
Unfortunately this guide makes no mention of "inheritance", "inherited", "inherits", etc.
I've made lots of many-layered SteamInput templates that work well for playing PC games with the DualSense, but I still have not found someone who can explain why my layers (all inside the same action-set) are ordering themselves upon creation and inheriting from other layers seemingly at random. Any idea where I can find information on inheritance?
it should be called only "steamcontrollerguide"
cuz u can use the infos for all controllers.
and now if i understand the infos and implement this i can fight without disadventage vs mous/keyboard player but lying down at couch