Total War: WARHAMMER III

Total War: WARHAMMER III

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Extreme Smoke & Flash
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graphical
Tagi: mod
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1.009 MB
1 maja 2022 o 5:05
10 grudnia o 6:24
Listy zmian: 49 ( zobacz )

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Extreme Smoke & Flash

Opis



Features
This mod enhances the smoke and fire effects of gunpowder units.
The smoke will be larger, thicker and more persistent.




Recommendation
- Smoke Transparency Fix by BrutusCz
Without this mod, smoke-covered units look unnatural and transparent.




The smoke effect (especially for infantry) can be overloaded if the camera is too close, so it is recommended for those who don't zoom the unit much or have a powerful GPU.




Sorry if my English is incorrect.
Enjoy!
Komentarzy: 118
Tachyon 12 godz. temu 
Thank you for your excellent work. Without this mod, the combat feels a lot more bland and lame.
Is there perhaps a way to make the smoke effects stay a bit longer?
Molcarat  [autor] 10 grudnia o 6:36 
@Jet Jaguar
There should be no particular issues.
If I had to say, this mod makes smoke more susceptible to wind. Therefore, in stormy weather like gales, it might be affected too much by the wind. (Vanilla wind is gentle)
Tommy DINODOR 9 grudnia o 18:17 
@Molcarat I was only trying to help point people to an alternative mod they could try for longer smoke. Won't "spread" anything else and I deleted the comment. Lesson learned.
Jet Jaguar 9 grudnia o 15:23 
Love the mod, but the battle lighting sucks and i'm wondering if I use Ultimate lighting 2.0 or Battle weather overhaul if it'll conflict with this mod?
Karazykrew 9 grudnia o 6:04 
Aw thanks! Just in time for a new campaign! <3
Molcarat  [autor] 9 grudnia o 5:43 
Fresh updates have arrived.


@Tommy DINODOR
Let me warn you, that mod is not a “fix.”
The author claims that although dozens of smoke effect files exist, only one was actually being used.
But do you really believe something that foolish could be happening?

Now, do all the cannon smoke effects in my mod look the same to you?
If not, then please stop trying to spread such a mod.

That author only looked at the database. In reality, smoke effects are tied to animations. So while he thinks he “fixed” it, in truth he merely pasted extra smoke from the database.
AKL 9 grudnia o 2:32 
needs an update
kaiserito 6 grudnia o 12:28 
pls update
Cobalt Coconut 17 października o 7:40 
Can you make the smoke effects last longer?
kaiserito 23 września o 6:00 
Update, please