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Since rats are free, there's no decision to be made. Of course you should get the cat, and then send it off to get rats whenever you can. Because that decision is free, there's no reason to put it in a guide that's focused on how to spend limited resources.
Anyway, everyone, please make your own guides; either for this game, or for other games. There's not enough of them.
2. This guide is better than nothing; it's math I did for myself first and foremost; it supports a few different conclusions (e.g., vegetables are worth it, steaks give good return, meat plate is inefficient). Those aren't intuitive.
3. You are free to copy this guide entirely and make whatever edits you'd like to
I don't have a lot of patience for people who make pointless criticism, especially when they don't contribute themselves. I'm well aware of the flaws in my guide, and everyone using the guide is also aware of those flaws (based on the upload date).
1 Corpse makes 5 Fertilizer which you correctly calculate as 2.4 CU (12/5).
But every Fertilizer produces 3 of the Crops, so 5 x 3 = 15 Crops per Corpse.
12 / 15 = 0.8 and not 1.25 as you calculated. I think you accidently divided 15 / 12 which would be 1.25. 0.8 also makes sense because its a third of 2.4.
I took your guide and added my changes and other recipes, if you want to take a look.
But to be fair, your main points stay the same even with new values.
Thanks for inspiring me to write my first guide :-D
sausage & potato
steak & potato & onion
steak & tomato & onion
and then in endless mode there's all the produce independently
But endless mode costs flour now?
As for rats--I see including them from a completeness perspective, but for me the guide is all about helping you make decisions, and generally you'd use all the rats you have since like you said they're free