Killing Floor 2

Killing Floor 2

155 valoraciones
KF-KF1-FilthsCross
2
   
Premio
Favoritos
Favorito
Quitar
Maps and Mods: Maps, Survival
Tamaño
Publicado el
Actualizado el
217.042 MB
2 MAR 2022 a las 9:53 a. m.
2 MAR 2022 a las 10:32 a. m.
2 notas sobre cambios ( ver )

Suscríbete para descargar
KF-KF1-FilthsCross

En 1 colección creada por RockMax
KF1 Remakes
42 artículos
Descripción
Another classic map from Killing Floor 1 is back!

Map now offerrs
Updated textures and shaders
New lightning and bloodsplatters
Dynamic enviroment lights
Reworked collisions
Stand your ground
Killing Floor 1 ammo boxes
Collectibles 30x
And more!

Special thanks to testers finding and helping with catching bugs.
Discusiones populares Ver todo (2)
4
8 MAY 2022 a las 5:13 p. m.
Servers running this map
RockMax
0
2 MAR 2022 a las 11:02 a. m.
Bugs
RockMax
15 comentarios
RockMax  [autor] 27 OCT 2022 a las 12:38 p. m. 
HerZie: No idea what could cause this, are you trying to run a weekly or endless on this map? If not then there is no reason for this map to crash.
HerZie 27 OCT 2022 a las 8:42 a. m. 
I noticed my custom maps server would crash every few days. I finally bothered to look at the log and the last map it tried to load was this one. I then tried to start the server with this map and what do you know, crashed instantly. Anyone else have issues with this map ?
QIYU 4 ABR 2022 a las 7:14 p. m. 
god
Bro Bike 8 MAR 2022 a las 2:05 a. m. 
https://www.youtube.com/watch?v=iNDc-3YI0WE
Boss struggled a bit with his pathfinding on the railroad.
Feel free to use the vid as you please.
Bro Bike 8 MAR 2022 a las 1:08 a. m. 
@RockMax, sad news I didn't die on my first try :D
I'll post a link to the vid later, yt is still processing it.

@JediPeaceWalker I just read your post, if it's larger I am ok with it as the zeds in KF2 also move 3x faster than in KF1, and don't forget they teleport, you can't stack 32 zeds and trail them behind you forever like in KF1. So for me making the corridors a tad bit larger is ok. I did not notice any ambient sound for some reason.

Btw would be awesome to have KF1 IceBreaker but I think this one will be hardcore to port.
RockMax  [autor] 7 MAR 2022 a las 5:10 a. m. 
The scaling needs to be bigger because the pathing would not work correctly. Audio is tuned down to 0.3. But I can try to tune it down a bit.
JediPeaceWalker 7 MAR 2022 a las 12:32 a. m. 
Seems like everything is scaled a little bigger than usual. The doors especially are noticeably larger. The ambient sound is also bit too loud. Could bring it down by 50%. Overall, very faithful port. Just as difficult as I remember so great job on the spawn points.
RockMax  [autor] 5 MAR 2022 a las 11:09 a. m. 
@Christina It wasnt the easiest thing to do, but I went for it. Hope you will like it.
Christina 5 MAR 2022 a las 6:52 a. m. 
Awesome, I loved this one in KF1, Thank you for bringing it to KF2. :)
SleepingD 4 MAR 2022 a las 10:44 a. m. 
good stuff good spawn