Killing Floor 2

Killing Floor 2

155 arvostelua
KF-KF1-FilthsCross
2
   
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Maps and Mods: Maps, Survival
Tiedostokoko
Julkaistu
Päivitetty
217.042 MB
2.3.2022 klo 9.53
2.3.2022 klo 10.32
2 muutosilmoitusta ( näytä )

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KF-KF1-FilthsCross

1 kokoelmassa, tekijä RockMax
KF1 Remakes
42 luomusta
Kuvaus
Another classic map from Killing Floor 1 is back!

Map now offerrs
Updated textures and shaders
New lightning and bloodsplatters
Dynamic enviroment lights
Reworked collisions
Stand your ground
Killing Floor 1 ammo boxes
Collectibles 30x
And more!

Special thanks to testers finding and helping with catching bugs.
Suositut keskustelut Näytä kaikki (2)
4
8.5.2022 klo 17.13
Servers running this map
RockMax
0
2.3.2022 klo 11.02
Bugs
RockMax
15 kommenttia
RockMax  [tekijä] 27.10.2022 klo 12.38 
HerZie: No idea what could cause this, are you trying to run a weekly or endless on this map? If not then there is no reason for this map to crash.
HerZie 27.10.2022 klo 8.42 
I noticed my custom maps server would crash every few days. I finally bothered to look at the log and the last map it tried to load was this one. I then tried to start the server with this map and what do you know, crashed instantly. Anyone else have issues with this map ?
QIYU 4.4.2022 klo 19.14 
god
Bro Bike 8.3.2022 klo 2.05 
https://www.youtube.com/watch?v=iNDc-3YI0WE
Boss struggled a bit with his pathfinding on the railroad.
Feel free to use the vid as you please.
Bro Bike 8.3.2022 klo 1.08 
@RockMax, sad news I didn't die on my first try :D
I'll post a link to the vid later, yt is still processing it.

@JediPeaceWalker I just read your post, if it's larger I am ok with it as the zeds in KF2 also move 3x faster than in KF1, and don't forget they teleport, you can't stack 32 zeds and trail them behind you forever like in KF1. So for me making the corridors a tad bit larger is ok. I did not notice any ambient sound for some reason.

Btw would be awesome to have KF1 IceBreaker but I think this one will be hardcore to port.
RockMax  [tekijä] 7.3.2022 klo 5.10 
The scaling needs to be bigger because the pathing would not work correctly. Audio is tuned down to 0.3. But I can try to tune it down a bit.
JediPeaceWalker 7.3.2022 klo 0.32 
Seems like everything is scaled a little bigger than usual. The doors especially are noticeably larger. The ambient sound is also bit too loud. Could bring it down by 50%. Overall, very faithful port. Just as difficult as I remember so great job on the spawn points.
RockMax  [tekijä] 5.3.2022 klo 11.09 
@Christina It wasnt the easiest thing to do, but I went for it. Hope you will like it.
Christina 5.3.2022 klo 6.52 
Awesome, I loved this one in KF1, Thank you for bringing it to KF2. :)
SleepingD 4.3.2022 klo 10.44 
good stuff good spawn