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A Guide to G3 Jungler
By Fluffehjuju
A G3 guide to Jungler by the current rank 1 Jungler
   
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Introduction
Hey, i'm Fluffehjuju the current Rank 1 Jungler

I achieved Rank 1 playing in a group and playing him with a skill related build

Composition: Rush + Lightning + Jungler

Ill go over the Weapon choices for solo / group play aswell as the skills we will be buffing for the burst
Starter Relics
I run these relics always as Jungler, it might not be his strongest setup but it brings me the most success when the build starts to pull together.



Skill power chip - this is a skill build so more power the better

Critical Box - Bigger Crits in groups play (can swap this to shock target for solo, more info in weapon section)

Ace of Spades - really consistent relic for g3, you'll rarely go over 10 relics and if you do, the damage you'd lose from this relic wouldn't be that noticeable by time you did.

Weak Spot - a really consistent multiplier that effects your whole teams damage

(if you only have 3 slots, drop the box)
Skill Upgrades
To start off this build plays around Crossfire and Mines for the burst damage, very little damage will come from weapons during this play style, so we will use our weapon to augment and improve on that factor.

Crossfire

This will be used as a buff for our mines, and will be crucial in setting up big burst.



Not a mandatory upgrade, but will help in keeping yourself alive and if running inferno shotgun for shock, it will make maintaining the rebuff easier. also synergy with defence suit of retal.


Mines

50% skill power just means more damage, but the Decoy is a bonus, useful for getting enemies to go over your mines and useful for last boss of g3 lifesteal phase as bait.



flat damage boost, crucial for this build to even function.



although the burn status is just bad, the 100% damage to burning targets is amazing, big damage buff.



if you get good at positioning mines so all 4 explode, this tool-tip may as-well say "double damage"


Other skill upgrades
The other skill upgrades don't really offer much to boost our mine damage, so i'd just take whatever would help in terms of utility if nothing above was offered , wider bullet slash is useful for last boss fire balls and shock balls etc.
Weapons + Relics + Stats for the run
So weapons for many breakers will always fall into this category due to the nature of how status works and the state of enemy scaling in g3.

Crasher

I only run Crasher in groups as Jungler. shoot it to gain 100% crit, place mines and crossfire - big burst.


Inferno

Inferno for solo play. It does amazing damage while providing you with a source of shock status, having this debuff active during your mine + crossfire burst will do tremendous work for your damage.


Relics i looked for in my run
I'm a strong believer that shield relics and defence based relics are a crutch, if you get good at dodging mechanics and learning boss patterns, you wont take damage. That being said i grab any relic that will buff my damage in anyway, following a strict stat priority.

Stats
Being a skill build we will grab stats that amp that damage aspect.

Skill power > Critical Damage > Attack Power > Weapon Damage

Even tho i prioritise stats like this, you wont always find those stats, so take anything that buffs your damage, but if you're given the option between two different stats, i follow this priority.
Conclusion
this is just the build i run, others may run different builds that perform better but i hope this helps some people either get there first g3 clear for Jungler or enjoy a different play-style they may not have given a chance beforehand

I'm always active on the Anvil Discord and now the reddit too, so any question feel free to ask and i can try clarify :)

Discord Link : https://discord.gg/E3ggXCXuHT

Reddit Link : https://www.reddit.com/r/ANVILVaultBreaker/new/