Project Zomboid

Project Zomboid

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Infection Threshold Mod [Build 41.78]
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2022年1月13日 0時15分
2023年1月23日 0時44分
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Infection Threshold Mod [Build 41.78]

解説
NOTICE: Mod now requires EasyConfig as a separate dependency.

Tired of getting screwed over from getting infected on the very first zombie attack?
Looking for a solution that doesn't involve disabling zombie transmission altogether?


This mod aims at making the zombification mechanic a little more balanced without eliminating or changing it too drastically, allowing for it to be based more on cautious decision-making over pure dice rolls.

How it works:
-The first few "attacks" will never result in zombie infections by default.
-After sustaining X number of injuries (injuries that have not fully healed yet), the next zombie-related injury and beyond will be particularly vulnerable to infection.
-Attacks that have a small chance of infecting you can be increased, so scratches and lacerations will be more punishing after reaching the threshold.


Default mod settings:
-Injury Threshold is 2
(This means that any zombie attack after 2 sustained injuries can result in zombification)
-Only zombie-related attacks are counted towards the threshold (Scratches, lacerations, etc.)
-To compensate for the added "protection", the risk of infection after reaching this threshold is doubled
-Think "arcade-style 3 lives only" or the "3 strikes you're out" rule.


Custom settings include:
-Injury threshold for zombification (Number of injuries you can sustain before you're at risk of getting the virus)
-Option to choose which specific injuries/ailments/conditions are able to contribute towards the injury threshold
-Percentage infection chances for specific zombification-causing attacks before/after the threshold is met
-Debug mode


Extra notes:
-Custom settings can be found in the main options with a tab labeled "Infection Threshold"
-This mod overrides sandbox transmission settings, so you will have to adjust infection rates manually within the mod.
-This mod can also be used to modify vanilla zombification rates, simply set injury threshold to 0 and only change the "infection chance after threshold" settings.
-UPDATE 5/22/22 - Decided to play around with my mod again to see if it still works and it does (41.71), but I discovered a small bug where getting attacked by more than one zombie may ignore an infection check because of the way the code loops. Not much I can do about it since devs got rid of a useful piece of Lua code to call attack events.
-UPDATE 1/23/23 - Mod still works (41.78). However, there seems to be a small bug involving EasyConfig where settings aren't immedately updated when loading into a game. Just to be safe, you may want to reapply settings while in-game for any setting changes to take into effect.


Credit goes to:
*Chuckleberry Finn for the EasyConfig Mod. steamproxy.com/workshop/filedetails/?id=2529746725
*derLoko for the Sandbox+ Mod which helped me write a good chunk of this mod. steamproxy.com/sharedfiles/filedetails/?id=2115210472
*The Indie Stone for making a damn good game


Workshop ID: 2717677231
Mod ID: InfectionThreshold
人気スレッド 全て表示 (1)
3
2024年1月18日 15時38分
MP release
Liquidsonic
54 件のコメント
Tori 2024年12月29日 2時05分 
Thank you so much!! I can't wait for this
Rocky Jet 2024年12月27日 19時07分 
Ohh please please my friend!! Thank you!
SgtAvalanche  [作成者] 2024年12月27日 19時06分 
I’m gonna take a look, b42 is still pretty unstable at the moment but I’m hoping there’s more tools I can use to make this mod less buggy
Rocky Jet 2024年12月18日 14時52分 
B42 is out my friend!!
Rocky Jet 2024年11月6日 17時23分 
Been using this mod since it literally came out and i have never had any issues. Wouldnt play without this awesome mod.
Kiloku 2024年10月16日 15時27分 
I'd like to add to the other reports of instant-death. I've had two characters insta-killed while this mod was active. Single torso hit from the front, no existing injuries, HP went from 100 to 0 in one frame (so it's not like a neck laceration that simply drained it fast)
Kerk 2024年10月4日 21時50分 
Does this yet work in Multiplayer???
JarzHuntz 2024年2月5日 8時59分 
ive tried this and somehow it seems to lead to instant deaths in situations you woudnlt normally be, like a scratch from the front. your fine until your bubble number of hits goes off then you might just fall over dead =*(
Magicoco 2023年12月2日 22時00分 
is it still working?
Arrow3244 2023年7月24日 20時50分 
Bug Report: I am playing SP sandbox. I have my settings to where I have 3 injuries before I will become infected. I lasted 6 days with one laceration from a tree before being bit once in Louisville. I bandaged it, disinfected it, and it was uninfected and healing on day 8. I was cleaning up the neighborhood and a zombie walked straight through my axe swing and bit my hand through my gloves.

While it was already unfortunate that it walked through my attack, I was at very good health and *I instantly died.* After some research, it seems there can become an issue with zombification where if the infection is edited, it can believe you cheated zombification and a bite causes you to instantly turn. I believe this may be what has happened.

Is there anything that can be done to fix this? I'm playing in 41. I'm using my backup but I just lost 2 hours of progress which really sucks.