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The developer posted the formula on the steam forum:
buyerRating =
(
((Spec_HP - ContractRequired.HP)/2.0) +
(Spec_Fuel - ContractRequired.engineMPG) +
((ContractRequired.vehicleWeight - Spec_Weight)/100.0) +
((Spec_Cargo - ContractRequired.CargoRoom/3.0)) +
(Rating_Overall * 15) +
(Rating_Cargo*7) +
((Spec_Torque - ContractRequired.Torque)/2.0) +
((Spec_TopSpeed - ContractRequired.topSpeed)/3.5) +
(Spec_LateralG - ContractRequired.lateralG) +
(Rating_Quality*5) +
(Rating_Dependability*10)
)
/(static_cast<Ogre::Real>((*itB).UnitBid)*(1.5-lobbyMod));
So, basically, chances are better with:
* Higher vehicle stats
* Lower offer price (UnitBid)
* Higher lobbying effectiveness (lobbyMod)
Now I have to try this out :)
But thanks for answer :)
Best chance of finding out is asking on the forums, if you havent already.