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It does seem like XP caps exist but, I agree, it's hard to pinpoint what exactly causes the caps due to the many possible affecting variables.
Yeah, it would be nice to pull the XP formulas just to settle any misinformation and confusion. But silver lining is that Insane Ironman can still be finished without maximal XP efficiency.
Checked downed enemies. It looks like you get exp for them when they bleed out. However, I don't know if you get your exp when you complete missions while they are downed.
Also, kills exp is capped at 30 kills per mission. I did 37 on one run and 53 on another, got the same amount of exp 1750 (50x30 + 250). Or there is some another thing, because I did not get 900 xp bonus, lol... This is strange, because I got 900 xp bonus on "brand new" recruit for 18 kills + exp for the kills. Here I have 53. Obviously, something is capped or so... But what?
In case I got 900 xp bonus cap kills have to be 12 but I remember that I got exp for more than 12 kills...
If I've found something new during my walkthrough I'll let you know ;)
Haha it's a shame we still lack insight into how XP works. I went digging through some old Reddit threads and people have hypothesized things like:
-Missions have capped XP gains.
-Campaign acts have XP penalties as you progress from act to act.
-Multiple kills in a single turn earn XP bonuses.
-You earn XP bonuses/penalties depending on how long it takes to complete a mission.
I wonder if it might be easier to just mine the game files instead for the XP calculations used.
On the bright side, thank you for confirming that executions now grant XP. I'll update the guide accordingly for that point!
Also I used some abilities with Gabe (for AP), looted some chests here and there... But I don't think that it might affect...
Actually this is all great. Now we can freely execute enemies and get our APs without loosing valuable exp.
For bonuses and staff...There might be different rules for Gabe, heroes and recruits. I don't know. But the general rule is exp for heroes first
However, before continuing the game I restored previous saves (of the mission I was talking about here, one with the supplies which is convenient for tests) and I did 1 more test.
1. Gabe did 0 of everything but received his 900 xp bonus (and +250 for mission). I would think that he got 900 for his 5th mission, however, in that case Sid would have got it too but he did not.
2. Sid did 0 and got just 250 xp for his 5th mission. So maybe Gabe gets some bonuses as a leader, idk...
3. Mikayla did 18 kills (I made exactly the number Marcella has) and received her 900 xp bonus. I presume that 15 kills are needed for 1st 900 xp bonus (or 18? But I'd rather think that the number must be round or so). Maybe this is a one time bonus, or the next bonus is received for much more kills...