Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also I was thinking in real life, a person would vomit first, then pass out from shock. And killing Bow Kid... that might me an interesting level idea... never mind, good day!
Bow kid's also not suppose to die, she's suppose to just faint in the end. This mod is intended to be silly and lighthearted, actually killing her would be way too dark.
*sigh* I'm just giving up since I can't figure it out, in the meantime I've got a suggestion. Instead of a timepiece, how about sending Hat Kid in the long dark, depressed about killing Bow Kid? Just a random thought.