Garry's Mod

Garry's Mod

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[TTT2] Clown [ROLE]
   
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Content Type: Addon
Addon Type: ServerContent
Addon Tags: Comic, Fun
Bestandsgrootte
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1.341 MB
18 sep 2021 om 19:55
3 okt 2021 om 2:00
18 wijzigingsnotities (weergeven)

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[TTT2] Clown [ROLE]

In 1 verzameling van Guardian954
TTT2 Addons
74 items
Omschrijving
The party doesn't really start until almost everyone is dead

You have to use TTT2 in order to use this role. Additionally using ULX for TTT2 is recommended. Report bugs concerning this role here[github.com]. A list of all currently available roles can be found here.

Discord: N/A
Source: https://github.com/Guardian954/ttt2-role_clown_git




A Clown is a Jester like role. They cannot deal damage. They can die during a round without consequence, however they appear as a normal Jester to traitors. Their goal is to survive until the end of the round when a team would've normally won, however if they survive they will transform into a killer clown and come to kill all the remaining survivors!



Convars are variables that are introduced to allow server owners to customize the gameplay without changing the code. There are always a handful of convars automatically created by TTT2, that define the spawn parameters of this role and are found in ULX. Additionally there might be some role specific convars, which have to be set in the server config file.

Normal Role Convars (also found in ULX):
# enable or disable this role ttt_clown_enabled [0/1] (default: 1) # the percentage of players that are spawned as this role ttt_clown_pct [0.0..1.0] (default: 0.15) # the limit of players that spawn as this role each round, this overwrites the percentage ttt_clown_max [0..n] (default: 1) # the probability each round of this role being spawned at all ttt_clown_random [0..100] (default: 30) # the amount of players needed for this role to spawn ttt_clown_min_players: [0..n] (default: 5)

Rolespecific Convars:
# Can the Clown damage entities or props? ttt2_clown_entity_damage [0/1] (default: 1) # Can the Clown explode, burn, crush, fall, drown?? ttt2_clown_environmental_damage [0/1] (default: 1) # How much should the killer clowns damage scale by (Damage x ?) ? ttt2_clown_damage_bonus [0..5] (default: 1) # How many credits should the Killer Clown get on activation? ttt2_clown_activation_credits [0..5] (default: 1) # How much health should the Killer Clown be set to (Set to 0 to not change)? ttt2_clown_health_on_transform [0..100] (default: 0) --
Credits:
Custom Roles for TTT: creator of the original role.
9 opmerkingen
Hannes 6 sep 2023 om 7:29 
I like this role, but could you make it so that at the beginning of the round, in the upper right corner it says that there is a Jester in this round. Otherwise, evil roles would know the difference, if it's a real Jester or a Clown.
SpakoLP 25 jul 2023 om 12:32 
Is it possible that the clown will be announced as a Jester at the beginning of the round? Because the traitors can kill the clown instantly if they know that there's no jester in this round.
buggin 23 mrt 2023 om 14:11 
:s the clown made a disposals trap into the SM again
Angela Gaming 6 dec 2022 om 20:13 
gabdaiiinnn clown is banaing into airlocks again
OmegaAlchemy 20 mrt 2022 om 15:41 
Is there a way in TTT2 to make it so this role takes the same spawn slot as the Jester? I'm getting rounds with both clown and swapper/jester when I'd prefer to just have one sort of role like that at a time.
KillerfoxyLP 22 okt 2021 om 4:45 
what about a convar that the clown can be converted to a sidekick by clairvoyant?
local menace (to society) 10 okt 2021 om 12:17 
ahelp the clown is griefing in aft maint please ban
Guardian954  [auteur] 3 okt 2021 om 3:43 
It shouldn't be preventing anything from starting, can you send the console error here or on Github please? You might've grabbed a version that was up for 1min earlier that's not ready for release until the Jester role is updated.
FrostyKegan 3 okt 2021 om 3:25 
This role is bugged and prevents the round prep to start, had to remove it. Love the idea tho