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Normans for Viking forefathers DLC
   
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Тагове: mod, Units
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41.639 MB
18 авг. 2021 в 8:00
1 бележка за промяна ( преглед )

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Normans for Viking forefathers DLC

Описание
Have you ever wanted to see the Danes and the surrounding Viking factions adopt "advance technology"? Well this mod adds Norman styles of arms and armor to the Viking factions on Grand Campaign!

(Side note - Some alot of texture on helms don't show and i have not a clue as to how to fix them.)

Are these units in Custom battle?

Yes.

What Campaign are these units for?

Grand Campaign

What Factions possess units?
att_nor_danes
att_nor_jutes
att_nor_geats

How to get these units?

att_bld_barbarian_industry_forge_2 D_Normanespear
att_bld_barbarian_industry_forge_3 D_Normanespear
att_bld_barbarian_industry_forge_4 D_Normanespear
att_bld_barbarian_industry_forge_2 D_Normanesword
att_bld_barbarian_industry_forge_3 D_Normanesword
att_bld_barbarian_industry_forge_4 D_Normanesword
att_bld_barbarian_industry_forge_2 D_Normanecrossbow
att_bld_barbarian_industry_forge_3 D_Normanecrossbow
att_bld_barbarian_industry_forge_4 D_Normanecrossbow
att_bld_barbarian_industry_forge_3 D_Normaneknight
att_bld_barbarian_industry_forge_4 D_Normaneknight
att_bld_barbarian_industry_forge_3 D_Normaneguard
att_bld_barbarian_industry_forge_4 D_Normaneguard


6 коментара
Ostrogoth2299  [автор] 30 дек. 2024 в 20:18 
@David hey man i have seen you make a ton of custom campaigns on your workshop page. by chance could you teach me how to make a campaign of my own? Or at least how to make 2 new faction or use vanillia one's i can re-skin/rename?
Ostrogoth2299  [автор] 29 дек. 2024 в 20:42 
ok
David 29 дек. 2024 в 10:32 
Normandy is named after Normans not Normans after Normandy
Ostrogoth2299  [автор] 19 юни 2022 в 11:25 
yes
Aristoxenus 19 юни 2022 в 11:21 
So, Normans without being born in Normandy?
sam.pidgeon 20 авг. 2021 в 6:30 
If you have issues with custom textures not working have you added the textures and it's files to the mod

Had same issue with shield patterns not working in one of my mods but I fixed them as I added the textures and rigid model files as well as something called texture array files imported them into the mod and they worked then.

I could post some screenshots how to do this