RimWorld

RimWorld

Nedostatek hodnocení
Human Renewal
   
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Mod, 1.2, 1.3
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279.239 KB
29. čvn. 2021 v 19.59
2. srp. 2021 v 20.45
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Human Renewal

Popis
Human Renewal
New Eye Mechanics for Humans, light (xml only) and works great with alien races.

New Features:

1) Working/Expressive eyes
- Human have very human-looking eyes (indeed).
- They will be shared with any race that uses the default human head (like revia).
- You can add your very own eyes to your races using this as a guide (or any of my other races).
- I wanted to make all my race's eyes feel more alive going forward.
- I also feel like more expressive eyes add alot to any low def game like rimworld.
- They close when sleeping, which I love
- If you hate them, don't use them.

5) 5 Sets of regular eyes and one set for Bionic Hediff. I'll probly be adding more with time.

Join my discord![discord.gg]
If you enjoy my work, feel free to donate[Ko-fi.com]

Big thanks to Némonian (moyo) for advice on how to get eyes working!!

Note: Please make sure you're using the correct version of Alien Framework
Počet komentářů: 20
Ryntra7 27. kvě. 2023 v 20.49 
While messing around with the eye textures I noticed that the head textures in the mod weren't being used, and instead the vanilla ones are. I also noticed that the eye texture stays even if the colonist has no eye.
Roskii Heiral  [autor] 27. kvě. 2023 v 17.27 
that is great, but use at your own risk until i can double check everything x3
Ryntra7 27. kvě. 2023 v 15.20 
For some reason colonists eyes don't close when they are sleeping. Other than that the mod seems like its already fully working for 1.4.
Roskii Heiral  [autor] 28. srp. 2022 v 13.10 
thanks!
Foxeater 28. srp. 2022 v 12.57 
this is mod is a GOD SEND, i was looking how to add white to the eyes whit HAR but i didnt find nothing, also, you are really talented, keep it UP!
Roskii Heiral  [autor] 2. srp. 2021 v 20.45 
Updated to 1.3
Roskii Heiral  [autor] 10. čvc. 2021 v 17.15 
Yeah, first priority was release
New priority is updating everything for 1.3
Next priority is sorting which is which, mostly happy they are working xD
Ryntra7 9. čvc. 2021 v 22.23 
Just had a look at the ears for the other three renewal mods and it looks like they are also having the same problem as the eyes. The EEar and WEar textures for both north and south seem to be swapped.
Roskii Heiral  [autor] 9. čvc. 2021 v 17.30 
There is not currently a way to make the ears go above hair for east and west, sadly. I will likely get the eyes straightened out for 1.3 while i'm fixing everything else. You are right, i did swap the south facing textures
Ryntra7 9. čvc. 2021 v 0.34 
I just looked in the mod textures and it looks like the EEye_south and WEye_south textures for the human yellow eyes (H3) are facing the opposite way of all the other south-facing eye textures.

Maybe if you swap the EEye_south and WEye_south texture files for all the other eyes it will fix the problem?