Insurgency
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KAC M110 SASS - Sandstorm
   
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Modifications: Weapon Skins
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82.000 MB
27 JUN 2021 a las 12:35
1 nota sobre cambios ( ver )

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KAC M110 SASS - Sandstorm

En 2 colecciones creadas por Қatka ♥
Katka's Insurgency: Sandstorm Ports
148 artículos
Katka's AR Collection
24 artículos
Descripción
The KAC M110 SASS from Insurgency: Sandstorm. Replaces the M14 EBR

  • Uses original Sandstorm animations
  • Has a world model
  • Has a VGUI Icon
  • And yes, it's GGX

Note: Some animations (deployed empty in/out, deployed normal/iron firelast etc) are not playing. This is an issue with the game and not the model, nothing I can do to fix it, it happens with the default weapon.

Credits:
  • New World Interactive - Models, Textures, Animations
  • Gildor - UE Viewer (for asset extraction)
  • Me - Porting everything to Source, Animation & Model editing/mixing/fixing, Renders
34 comentarios
Қatka ♥  [autor] 19 ENE a las 14:08 
Could be a conflicting mod that replaces the MK14's bipod.
i_pk_pjers_i 18 ENE a las 20:52 
I forgot to include an attachment, here's the bipod not showing with this mod: https://i.imgur.com/lQyetst.png
i_pk_pjers_i 18 ENE a las 20:21 
Bipod doesn't seem to appear with this mod.
FPSGreko 2 ENE a las 0:46 
can u make a version that replaces the L1A1 Plz?
Қatka ♥  [autor] 12 JUN 2024 a las 8:20 
Unlikely
Doc Jangles 11 JUN 2024 a las 18:49 
Black soon?
Қatka ♥  [autor] 15 JUN 2023 a las 0:05 
No idea
Boner Nimrod 14 JUN 2023 a las 12:55 
It's too bad it has to have those sights. Would you consider stretching out a M16A2 model and create a Frankenstein Armalite AR-10B?
Қatka ♥  [autor] 9 JUN 2022 a las 1:08 
Probably because you cant have removable ironsights on M14 mods, so the only way not to obstruct optics in using lowprofile ironsights
Rattlefiv 8 JUN 2022 a las 23:48 
Weird question but why does a majority of the M14 mods use the 3 dot style ironsights?