Barotrauma

Barotrauma

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[AH] Armageddon Battlecruiser
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File Size
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2.168 MB
22 Jun, 2021 @ 5:05am
27 Apr @ 11:21am
40 Change Notes ( view )

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[AH] Armageddon Battlecruiser

In 1 collection by Malakra
[AH] Campaing Armageddon
19 items
Description
LORE

The Imperium of Man tries to stabilize control of Europe after decades of disconnection. The titanic combat ship "Armageddon" crosses the oceans of Jupiter's satellite with this objective, trying to strengthen the colonies of the local government of the Coalition, a vassal of the Empire. Unfortunately the challenges will not be few; Rebels, pirates, cultists, and xenos threaten Imperial control.

ARMAGEDDON

Items - 3850
Structures - 1130
Walls - 197
Lights - 443
Cast shadow lights - 16
Suitable size crew - 12 to 25

Tested and balanced: I played it on campaing using a lot mods with 20 players without problems. If you are interested here the mod collection which i used to play with “https://steamproxy.com/sharedfiles/filedetails/?id=2958566015”

FEATURES

Emergency light system: If you see emergency lights there is an emergency if you don't see any light you are in real problems.

Shuttle and escape pod: A transport pod suitable to support exterior missions and a drop pod to escape in case everything fails. You have a particular radio Armageddon-Transport pod to use in case you can't comunicate with normal radio.

Coilguns are near to periscopes: So there are different weapons batteries rooms around the ship.

Batteries back up: There is a lever in the reactor room which you can toggle to activate batteries. Turn on batteries will force the reactor off, also the oxygenator will force off.

Rol enviroment: Rol doors, decoration, special rooms (look them in game), etc.

Bot friendly: You can play with bots toggling a button on the command room to enable every rol door.

Eliminate the heresy and kill xenos on this cold waters, For the Emperor

Armageddon, warhammer 40k, huge, big, roleplay
Popular Discussions View All (1)
6
16 Sep @ 11:13am
PINNED: Suggestions
Malakra
54 Comments
do not use performance fix on the server. REEEEEEEEEEE the cannon does not work if you don't rub cheetah blood on it
Malakra  [author] 5 Apr @ 12:08pm 
Hey, yeah it is a bit dark. are you playing campaing?
Noob Demoman 30 Mar @ 2:33pm 
im getting a bug trying to play this ship with friends, saying something about not being to load a laspistol. just boots us out before we can even get into the game
Noob Demoman 29 Mar @ 11:55pm 
hey is it just me or is it kinda dark in the ship? if someone could please tell me where there would be some light controls in the sub or if they ahve any
Malakra  [author] 18 Feb @ 4:17am 
Updated
Malakra  [author] 11 Dec, 2023 @ 2:54pm 
Keep looking here :)
Malakra  [author] 11 Dec, 2023 @ 2:53pm 
I will update the sub soon, after the winter barotrauma update
꧁ღⳆ⧹EvelithⳆ⧹ღ꧂ 29 Nov, 2023 @ 6:14pm 
Hi there, I have been looking for a nice sub and I like this one =3
I have one problem thou, reactor says 12000 units have in and output, but when I try to use anything, it says "No power". Is there some special hidden button I am missing, as the reactor is set to "On". Thank you and have a good night! :hearts:
Malakra  [author] 9 Nov, 2023 @ 10:09am 
@Alyss Did you ask for a solution in Dynamic Europa mod? This mod have just some new textures but the rest is full vanilla, there isn't any modded electronic device
Alyss J. 8 Nov, 2023 @ 12:23am 
Having a trouble with Dynamic Europa. When Dynamic Europa is enabled, the Ship has EXTREMELY high power draw. (Maxing out at 26000 kW while docked in station.