Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

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Contact mod GOH
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タグ: Mod
ファイルサイズ
投稿日
更新日
4.058 GB
2021年6月14日 5時51分
7月13日 15時26分
104 項目の変更履歴 ( 表示 )

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Contact mod GOH

解説
This mod adds 1109 buildings, surrounding objects, vehicles (as object), furniture and decor. Also new flags and 14 new voiceovers.

GENERAL DESCRIPTION:
-Adds buildings and objects from: Russia, France, Italy, Germany, Japan, China, Korea, North Africa, Poland, Norway.
-Almost all models have Bump mapping, various texmods and winter textures.
-Buildings are not destroyed, but hit marks remain on them. Small objects can be destroyed. Physics acts on solid objects and vehicles. Soldiers can be placed in some buildings, and some can be entered.

-The number of voiceovers has been increased to 14. There are more than 60,000 hand-selected phrases in total. To use voices other than Russian, German and Finnish, select the soldier nation in the editor in the breed.
-In these buildings there are places for shooters: watch_tower_air01-02; watertower_air01_big; rw_dispatching_stations_01_209; gate_monastery_jap03_07_kor; balcony_terrace_01_2et_wood; field_hq_ger01_blindage; bunker_eu01-05; bunker_ger01-06; bunker_jap01-05; town_house_afr11-12.

-Many textures were magnified by neural network Topaz Gigapixel AI. Mod was merged with my mod "Texture environment mod".
-Models obtained by converting from other games. Programs were used: Ninja ripper, 3D Object Converter, 3DS max 2020, Dragon Unpacker, Topaz Gigapixel AI, Photoshop, Unreal_umodel, Unity AssetStudio.

If you want to use these sounds and models in other mods, indicate that they are taken from this mod.

My other mods:
vTexture Environment GOH
Texture Environment mod AS2
Contact mod AS2
Contact mod OLD version AS2
263 件のコメント
VanRaygo_R  [作成者] 2 時間前 
Julik Thank you. I do what I can. Panel houses appeared in 1959. I try to add models that are not in other mods and that belong to WW2.
Julik 16 時間前 
Bro, your mod is an absolute gem. It helped me bring to life all the ideas I had for my map. Really impressive and high-quality work — huge respect for that!

I wanted to suggest something for future updates: adding Russian panel buildings (panelki). They do exist in some other mods, but honestly, the quality is low and they don’t come close to the level of detail and atmosphere you create. It would be amazing to see panelki done in your style — that’s exactly what my map is missing right now.

Thanks again for your hard work and the atmosphere you bring to the game.
VanRaygo_R  [作成者] 7月13日 16時51分 
Nimdok I just subscribed and checked. The mod works. Try re-subscribing to the mod. Or maybe your game version is lower than 1.053.
Nimdok 7月13日 16時32分 
I'm having a strange issue, where the game claims this mod is out of data, even tho it was updated today. Mod was working fine several hours ago. Not anymore.
Gonsta62 6月24日 0時06分 
Thank You very much for update !
Gonsta62 6月22日 6時53分 
Can we have update, please :)
VixenLeigh🦊 5月28日 22時25分 
Yes
Captain 5月28日 14時29分 
if i download the first mod, and make a map with it, then upload the map with those modded assets, do the user downloading my map also need this mod?
VanRaygo_R  [作成者] 5月27日 7時03分 
shturmovik_zhindoz No, I don't plan to add vegetation yet. At the moment, I'm updating some old and low-poly models. Maybe I'll be able to add it later. In WOT, in your folder RES, there should be files _HD. Select all the archives in the folder, and in the archiver, select "unzip here". Then simple and HD textures will be next to each other.
shturmovik_zhindoz 5月14日 8時04分 
Hi. As far as I understand the architecture models you have from WoT in connection with this issue. Do you have plans to transfer the ENTIRE architecture from WoT maps, as well as textures of the earth's surface in HD quality and vegetation? I would really like to see vegetation after the houses. I tried it myself two years ago to extract their models from files, but I found only textures and not in HD, although I downloaded the HD World of Tanks client.