Garry's Mod

Garry's Mod

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[TFA] Realistic Muzzleflashes 2.0 NPCs
   
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Content Type: Addon
Addon Type: NPC
Addon Tags: Roleplay, Realism
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2.338 MB
30 Mei 2021 @ 4:00pm
28 Agu 2021 @ 11:28am
2 Catatan Perubahan ( lihat )

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[TFA] Realistic Muzzleflashes 2.0 NPCs

Dalam koleksi 1 dari YanKy03
[TFA][AT] YanKy700 Ported Weapons & Stuffs
Item 45
Deskripsi
Replaces NPCs & HL2 Weapons muzzleflashes, no specials installation needed for this one also only works with defaults.

Join to my Discord Server[discord.gg] if you want to be tunned about my next releases and extra ♥♥♥♥♥♥♥♥ releases.
22 Komentar
bajspotatis 21 Feb @ 6:42am 
sigma sigma boyy
:steamthumbsup:
Bauchspeck 12 Sep 2021 @ 2:38pm 
I don't know if you take requests but if you would please consider making a pre-war Winchester Model 70 in TFA, my grandpa uses the rifle for hunting and I can't find one.
Armenian 27 Agu 2021 @ 10:18pm 
This addon for whatever reason makes dropped weapons float above the ground.
YanKy03  [pembuat] 27 Jun 2021 @ 7:52am 
imposible, default hl2 weapons uses textures has muzzleflash, so to use particles instead you need to attach particles to the weapon models
vuflub_ 26 Jun 2021 @ 11:27pm 
Can you make so it's npc only? Don't really like using the original half life 2 weapon models
Indie3444 24 Jun 2021 @ 4:29pm 
Yeah I missed that part too, that was the problem I was seeing. I wonder if there is a way to replace muzzleflashes and viewmodels at the same time without their code overlapping? I don't know much about this stuff so I may not be making any sense. Good addon regardless
hawky_ 20 Jun 2021 @ 10:46pm 
also mb for not reading the last part of the description
hawky_ 20 Jun 2021 @ 10:44pm 
just saying that the shotgun world model is bonkers. try throw it to the ground and u'll see what i mean
YanKy03  [pembuat] 20 Jun 2021 @ 11:10am 
you have some kind of remplacement for weapon worldmodels? this addons only works with defaults
hawky_ 20 Jun 2021 @ 10:07am 
I spent 2 days trying to figure out why no hl2 weapons replacement is working and turns out this mod replaces the worldmodels

you probably should put a disclaimer about this replacing the worldmodel and the viewmodel