Medieval Dynasty

Medieval Dynasty

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Medieval Dynasty Ultimate Guide (All You Need to Know)
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https://steamproxy.com/sharedfiles/filedetails/?id=2238348707

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Technology - Building - Part 1
https://docs.google.com/spreadsheets/d/1KntwKjxV00xyNZzX55F7NDukMHszm69cqctv1FSsc1Y/edit?usp=sharing

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Technology - Building - Part 2
Buildings

Completing a section of a building gives Building Points.

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Note:
Base on this info, you can do your own calculation on how to mix and match your gameplay.

Laying down the foundation of a building = 0 Point
Repairing damage building per section = 1 Point
Destroying per section of a building and foundation = 0 Point


Reference:

Type of Roof
Thatch roof = 1 Point
Wooden roof = 2 Points
Wooden tile roof = 3 Points
Fabric roof = 1 Point

Type of Wall
Wattle wall = 1 Point
Wooden wall = 2 Points
Stone wall = 3 Points

Type of Attic
Wooden attic = 2 Points

Type of Upgrade
Upgrade with Daub = 1 Point
Upgrade with Limestone = 1 Point

Type of Interior
Wooden interior = 2 Points

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Houses

Note:
Houses Technology Points calculated base on the used of 3 material type.

Simple Small House
Roof: 4 Parts x ? Points = ? Points
Roof (support): 2 Parts x ? Points = ? Points
Side wall (door & windows): 8 Parts x ? Points = ? Points
Attic: 0 Parts x 2 Points = 0 Points
Upgrade: 10 Parts x 1 Point = 10 Point
Total:? Points

Simple House
Roof: 4 Parts x ? Points = ? Points
Roof (support): 2 Parts x ? Points = ? Points
Side wall (door & windows): 10 Parts x ? Points = ? Points
Attic: 1 Part x 2 Points = 2 Points
Upgrade: 12 Parts x 1 Point = 10 Point
Total:? Points

House
Roof: 4 Parts x ? Points = ? Points
Roof (support): 2 Parts x ? Points = ? Points
Side wall (door & windows): 12 Parts x ? Points = ? Points
Attic: 1 Part x 2 Points = 2 Points
Upgrade: 14 Parts x 1 Point = 10 Point
Total:? Points

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Resources

Woodshed - Tier 1
Thatch roof: 1 Part x 1 Point = 1 Points
Wooden wall: 1 Part x 2 Points = 2 Points
Total: 3 Points

Woodshed - Tier 2
Wooden roof: 1 Part x 2 Points = 2 Points
Wooden wall: 1 Part x 2 Points = 2 Points
Total: 4 Points

Excavation Shed - Tier 1
Thatch roof: 4 Parts x 1 Point = 4 Points
Wooden wall (with windows): 5 Parts x 2 Points = 10 Points
Total: 14 Points

Mine
Wooden roof: 2 Parts x 2 Points = 4 Points
Wooden wall: 2 Parts x 2 Points = 4 Points
Total: 8 Points

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Storages

Resource Storage - Tier 1
Thatch roof: 5 Parts x 1 Point = 5 Points
Wattle wall (support): 2 Parts x 1 Point = 2 Points
Wattle wall (with windows): 13 Parts x 1 Point = 13 Points
Wooden interior: 1 Part x 2 Points = 2 Points
Total: 22 Points

Resource Storage - Tier 2
Wooden roof: 5 Parts x 2 Points = 10 Points
Wooden wall (support): 2 Parts x 2 Points = 4 Points
Wooden wall (with windows): 13 Parts x 2 Points = 26 Points
Wooden interior: 1 Part x 2 Points = 2 Points
Total: 42 Points

Resource Storage - Tier 3
Wooden tile roof: 6 Parts x 3 Points = 18 Points
(Wooden roof - give 3 Points, should be called Wooden tile roof - known issue)
Wooden wall (support): 2 Parts x 2 Points = 4 Points
Stone wall (with windows): 13 Parts x 3 Points = 39 Points
Wooden interior: 1 Part x 2 Points = 2 Points
Total: 63 Points

Food Storage - Tier 1
Thatch roof: 4 Parts x 1 Point = 4 Points
Wooden wall (support): 4 Parts x 2 Points = 8 Points
Wattle wall (with door): 8 Parts x 1 Point = 8 Points
Wooden interior: 1 Part x 2 Points = 2 Points
Total: 22 Points

Food Storage - Tier 2
Wooden roof: 4 Parts x 2 Points = 8 Points
Wooden wall (support): 4 Parts x 2 Points = 8 Points
Wooden wall (with door): 8 Parts x 2 Points = 16 Points
Wooden interior: 1 Part x 2 Points = 2 Points
Total: 34 Points

Food Storage - Tier 3
Wooden roof: 4 Parts x 2 Points = 8 Points
Wooden wall (support): 4 Parts x 2 Points = 8 Points
Stone wall (with door): 8 Parts x 3 Points = 24 Points
Wooden interior: 1 Part x 2 Points = 2 Points
Total: 42 Points

Market Stall
Wooden interior: 1 Part x 2 Points = 2 Points
Fabric roof: 1 Part x 1 Point = 1 Point
Total: 3 Points

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Farming

Barn - Tier 1
Thatch roof: 6 Parts x 1 Point = 6 Points
Wattle wall: 4 Parts x 1 Point = 4 Points
Wooden interior: 1 Part x 2 Points = 2 Points
Total: 12 Points

Barn - Tier 2
Thatch roof: 6 Parts x 1 Point = 6 Points
Wooden wall: 8 Parts x 2 Points = 16 Points
Wooden interior: 1 Part x 2 Points = 2 Points
Total: 24 Points

Barn - Tier 3
Wooden roof: 6 Parts x 2 Points = 12 Points
Stone wall: 8 Parts x 3 Points = 24 Points
Wooden interior: 1 Part x 2 Points = 2 Points
Total: 38 Points

Henhouse
Thatch roof: 4 Parts x 1 Point = 4 Points
Wattle wall: 4 Parts x 1 Point = 4 Points
Total: 8 Points

Goose House
Thatch roof: 2 Parts x 1 Point = 2 Points
Wattle wall: 7 Parts x 1 Point = 7 Points
Total: 9 Points

Pigsty
Thatch roof: 3 Parts x 1 Point = 3 Points
Wattle wall: 9 Parts x 1 Point = 9 Points
Total: 12 Points

Fold
Thatch roof: 4 Parts x 1 Point = 4 Points
Wattle wall: 9 Parts x 1 Point = 9 Points
Total: 13 Points

Cowshed
Wattle wall - Roof: 4 Parts x 1 Point = 4 Points
Wattle wall: 14 Parts x 1 Point = 14 Points
Total: 18 Points

Stable
Thatch roof: 6 Parts x 1 Point = 6 Points
Wooden wall: 8 Parts x 2 Points = 16 Points
Wooden wall (interior): 1 Part x 2 Points = 2 Points
Total: 24 Points

Apiary
Thatch roof: 2 Parts x 1 Point = 2 Points
Wooden Interior: 1 Part x 2 Points = 2 Points
Total: 4 Points

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Technology - Building - Part 3
Survival

Hunting Lodge - Tier 1
Thatch roof: 4 Parts x 1 Point = 4 Points
Wattle wall (support): 2 Parts x 1 Point = 2 Points
Wattle wall (door & windows): 8 Parts x 1 Point = 8 Points
Total: 14 Points

Hunting Lodge - Tier 2
Wooden roof: 4 Parts x 2 Points = 8 Points
Wooden roof (support): 2 Parts x 2 Points = 4 Points
Wooden wall (door & windows): 8 Parts x 2 Point = 16 Points
Total: 28 Points

Fishing Hut - Tier 1
Thatch roof: 6 Parts x 1 Point = 6 Points
Wattle wall: 7 Parts x 1 Point = 7 Points
Total: 13 Points

Fishing Hut - Tier 2
Wooden roof: 6 Parts x 2 Points = 12 Points
Wooden wall: 7 Parts x 2 Points = 14 Points
Total: 26 Points

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Crafting

Workshop - Tier 1
Thatch roof: 4 Parts x 1 Point = 4 Points
Total: 4 Points

Workshop - Tier 2
Wooden roof: 4 Parts x 2 Points = 8 Points
Wooden wall (with windows): 4 Parts x 2 Points = 8 Points
Total: 16 Points

Workshop - Tier 3
Wooden tile roof: 4 Parts x 3 Points = 12 Points
Wooden wall (support): 2 Parts x 2 Points = 4 Points
Stone wall (with door & windows): 8 Parts x 3 Points = 6 Points
Total: 22 Points


Smithy - Tier 1
Thatch roof: 4 Parts x 1 Point = 4 Points
Wattle wall (with windows): 3 Parts x 1 Point = 3 Points
Total: 7 Points

Smithy - Tier 2
Wooden roof: 4 Parts x 2 Points = 8 Points
Wooden wall (with windows): 3 Parts x 2 Points = 6 Points
Total: 14 Points

Smithy - Tier 3
Wooden tile roof: 4 Parts x 3 Points = 12 Points
Stone wall: 2 Parts x 3 Points = 6 Points
Stone wall (with windows): 1 Part x 3 Points = 3 Points
Total: 21 Points


Sewing - Tier 1
Thatch roof: 5 Parts x 1 Point = 5 Points
Wattle wall: 4 Parts x 1 Point = 4 Points
Total: 9 Points

Sewing - Tier 2
Wooden roof: 4 Parts x 2 Points = 8 Points
Wooden wall (support): 2 Parts x 2 Points = 4 Points
Wattle wall (with door & windows): 9 Parts x 1 Point = 9 Points
Total: 21 Points

Sewing - Tier 3
Wooden roof: 4 Parts x 2 Points = 8 Points
Wooden wall (support): 2 Parts x 2 Points = 4 Points
Stone wall (with door & windows): 9 Parts x 3 Points = 27 Points
Total: 39 Points

Tavern - Tier 1
Thatch roof: 6 Parts x 1 Point = 6 Points
Wattle wall (with windows): 5 Parts x 1 Point = 5 Points
Total: 11 Points

Tavern - Tier 2
Wooden roof: 6 Parts x 2 Points = 12 Points
Wattle wall (with door): 1 Parts x 1 Point = 1 Points
Wooden wall (with windows): 13 Parts x 2 Points = 26 Points
Total: 39 Points

Tavern - Tier 3
Wooden roof: 6 Parts x 2 Points = 12 Points
Stone wall (with door & windows): 14 Parts x 3 Points = 42 Points
Total: 54 Points

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Technology - Farming
https://docs.google.com/spreadsheets/d/1QjTdpTrB2ebzez26tyhyEfDdWTIk7gzMQCeUujdNFqU/edit?usp=sharing

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Technology - Production
https://docs.google.com/spreadsheets/d/1ZwMNjlZuL7GzGMw1bJWKhlrT9IY848RLR7ypLsPLEt0/edit?usp=sharing

* Roasting Roach, Perch, and Pike will give Survival Technology Point.

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Note:
- Workshop - Tier 1, no Pottery Wheel.

- Tavern - Tier 1 and 2, no Brewing Station, no Juice Press, no Wine Barrel.

- Hunting Lodge - Tier 1 and Fishing Hut - Tier 1, no Drying Rack.

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Technology - Survival
https://docs.google.com/spreadsheets/d/15YFjvj9fbaDZvlmVK9MM9WY9kjzL1vaw1zmCj0QV84U/edit?usp=sharing

* Roasting Roach, Perch, and Pike will give Survival Technology Point.

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Technology + Q&A
Technology Points is a combined activity between you and your inhabitant.

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Building

* How to increase your "Building" NPC worker?
- For you: Cut down trees, mining rocks, digging clay, and completing building construction.
- Assign a worker profession (job) for Resource building such as Woodshed as Lumberjack, Excavation Shed as a Miner, & Mine as a Miner.
Some Side Quest will include specific NPC worker Point as a Reward.
Check "Quest - Side Quest" section to see what side quest give certain NPC worker point.

See the "Technology - Building" section for more info.

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Survival

* How to increase your "Survival" NPC worker?
- For you: Killing and trapping animals, and fishing with a net and a spear.
- Assign a worker profession (job) for Hunting Lodge as Hunter, & Fishing Hut as Fisher.

See the "Technology - Survival" for more info.

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Farming

* How to increase your "Farming" NPC worker?
- For you: Farming in the fields to ploughing the soil then sowing seeds or grains, harvesting planted vegetables, fruits, berries, mushrooms, milking farm animal, and shearing sheep for wool.
- Have an NPC worker work in the Barn as "Farmer", not "Crop worker".
- Have Crop worker work in the fields.

- Animal Husbandry help to increase your Farming NPC worker.
The more Animal Husbandry you have the faster your Farming Technology Points increased.
Yes, you must assign an Animal Breeder for each Animal Husbandry.
Also, you must buy the animals. See "Vendor - Animal Husbandry" section.

See the "Technology - Farming" section for more info.

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Production

* How to increase your "Production" NPC worker?
- For you: Production tools, weapons, material such as Firewood, Sewing clothes, and cooking.
- Assign a worker profession (job) for Workshop/Smithy as Craftsman, Sewing as Seamster, & Tavern as Innkeeper.

See the "Technology - Production" section for more info.

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Conclusion:
NPC worker will help you boost your Technology Points.
Require buildings for each profession and animals.

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Decoration
https://steamproxy.com/sharedfiles/filedetails/?id=2476563897

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Skills
https://steamproxy.com/sharedfiles/filedetails/?id=2476643499

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