Garry's Mod
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NPC D-Day Redux (gm_d-day_redux)
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Comic, Fun
ファイルサイズ
投稿日
更新日
28.233 MB
2021年4月13日 17時46分
2021年9月19日 17時30分
8 項目の変更履歴 ( 表示 )

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NPC D-Day Redux (gm_d-day_redux)

legoj15 作成の 1 件のコレクション
legoj15's Server addon pack
166 アイテム
解説
This map is based on the original D-day npc map, and you should check that out instead if you...
  • Are having performance issues
  • Do not need/want pre-placed spawners
  • Don't have Counter-Strike: Source purchased, installed, and mounted (there are a handful of CS:S models and textures used, like the skybox and interior of the fortress)
  • Are experiencing an issue that is not present on the original map

I absolutely LOVE this map, I may have spent multiple days on the original, simply spawning as many NPCs my old computer could handle, and cramming the boats as fully as possible.
I added spawns for both Combine and Rebel NPCs both in the fortress and the boats that can be accessed on what I'll call the "admin platform" (visible in the screenshots). Upon pressing one of the 4 spawn buttons, a NPC of the type you chose will spawn with a (semi-)random weapon. There is also the ability to auto-resend boats if all the NPCs that spawned on the boat have died, so you can have a constant front-line until the fortress is taken over by whatever faction you chose.

To spawn NPCs in boats, the boats need to be reset if they have been sent before. NPCs will always spawn in the fortress when you press the button, as long as there isn't something blocking their spawn.

Along with the added spawns, there are now cubemaps throughout the map (so that shiny things can be shiny), some more nodegraph nodes for better movement, somewhat extended playable area, very minor graphical tweaks, and troublesome doors now have no collision, so NPCs will no longer get stuck on them. Additionally, some of the packed in models and materials of the original map are now within the addon instead of the map, so models that were missing or were ERRORs before might show up now.

You're not obligated to use the new spawners, they were provided for a somewhat curated experience and can be completely ignored (in which case you could use the OG map)

This map will be in the "Sandbox" map category by default.

I should probably warn that with all boats and the fortress filled, your performance will very likely drop, as NPC interactions are very CPU intensive.

You can have much finer controls using console commands, which I will elaborate on in the pinned discussion.

In regards to performance issues, this map can run on a early 2011 MacBook Pro at 100 fps at max settings (minus AA) with nothing spawned. Please, before reporting that there are performance issues, disable all other addons and test again, I cannot reproduce any performance issues on my various computers.
人気スレッド 全て表示 (2)
2
2022年1月22日 21時32分
ピン留め: Technical Details/Commands
legoj15
1
2022年10月25日 17時13分
Question to the Boats
Franz
84 件のコメント
JosehEmperor 17 時間前 
this game is very good!!! I played with my friend and we put several characters from Half Life 2 and it was a real raid!!! This map is very good, 10 out of 10:steamhappy:
contafina924 17 時間前 
awesome
Zesty FlopBot 7月24日 10時25分 
5 fps on 64 bit branch
Chill Capybara 7月1日 11時50分 
2 fps:steamsad:
rtx 3060 ti
ryzen 5 600
AgentKenny 3月11日 2時48分 
is there anyway to disable the manhacks?
male_07 1月11日 21時39分 
@sockeye do you have counter-strike source installed and perchased?
Sockeye 2024年12月28日 12時08分 
where sky
Sergey Taboritsky 2024年5月27日 3時49分 
hello
Richard  [作成者] 2024年4月28日 11時02分 
Hey man, i just saw this in the workshop recently, really brings a smile to my face seeing that you enjoyed the map so much you decided to remix it, thanks!
Noobplayz_YTBloxxerBoi 2024年3月10日 4時20分 
It still lags!?!??!?!?!