Trailmakers

Trailmakers

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ComplexityMod
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23 mar, 2021 @ 11:04
5 apr, 2021 @ 3:16
3 ändringsnotiser ( visa )

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ComplexityMod

Beskrivning
Allows to increase the complexity limit above 700

Added byline, removed button that coused problems and made host only

It's recommended to not go too high.
Loading a blueprint with more than ~1200 complexity will most likely result in a crash, so complex blueprints are better saved in 2 parts connected later.
Eventual crashes and builds lost are not under my responsability, you should have read the terms and conditions.
Populära diskussioner Visa alla (1)
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6 feb @ 11:02
TABEA
tabea.off.2013
77 kommentarer
iblackdaybr 22 sep @ 12:00 
doenst work
cambino6615 7 sep @ 13:20 
i got the mod and at first it didn't work and the second time my complexity only went to 2000!
almansankajew 19 aug @ 11:14 
how do you even increase the complexity???
RainlessSky 8 aug @ 16:40 
I'm not the developer but that's most likely something out of the mod's control. Despite workshop mods being downloaded to a different folder, the game still occasionally looks for the mod in the "local" mods folder. Again, this isn't something that the mod can control.
Yippy 26 jul @ 0:07 
Subject: Game crashes after about an hour with a "Fatal Error" related to main.lua

Hello! I'm a big fan of the mod and appreciate your work. I've been experiencing a persistent crash that happens after about an hour of gameplay. The game completely shuts down and gives a fatal error.

I checked the crash log, and it points to a System.IO.FileNotFoundException. Specifically, it says it "Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Trailmakers\mods\ComplexityMod\main.lua'."

This seems to happen after a while, not right at the start. I've tried unsubscribing and resubscribing to the mod to ensure a clean download, but the issue persists.

Do you have any suggestions, or is this a known issue? Thanks again for the great mod!
eric_532003 8 jul @ 21:12 
Game crash after too big of a boat. 11/10 :steamthumbsup:
will 27 mar @ 9:42 
how do i activate the mod?
Toonett 20 mar @ 8:22 
now i don't have to scrap entire hours of building because i bypassed the complexity limit, this is invaluable, thanks a lot !
suzannaedens19 8 mar @ 16:15 
IT DID NOT WURCK
gonnabeamilano 22 feb @ 7:59 
where is the box?