Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But it might need a little fix/change: I got generator overload damage while fighting a relative low level shielded poi (did the roll, a bit of maneuvering, shield charging and all guns going). Is there room for another advanced generator? I would love to have a version with another of those, even if i have to put in some quantums.
Also a mark on the spots for additional turrets would be great.
And there are really lots of lights in the ship, i might end up ripping most of those out, sorry ;)
I added a ton of minor QoL improvements that you might like to incorporate in your version, such as motion sensors, turret device groups with different targeting, all turrets named, tweaked nacelle shape to allow additional turret emplacements, indicated turret spots with symbol textures, added landing gear and a sentry gun, added fridge, armor box, small arms storage box, added a detector so you can switch off the long-range radar for battle to reduce the chance you overload the generator, added a thruster power-saver signal group, etc etc
Is there a certain side I need to attack from, or some other trick I am missing? I went to 24 plasmas and ended up at 93% CPU after crew, downgrading missile to flak, downgrading secondary decoy thruster to small, but I still have 78 roll and 118m/s2 up thrust. I weigh about 3.8kt with ~11k L3 Plasma and minimal cargo.
Question though, how much ammo do you think I'll need to take out a dreadnought? I imagine I should try to go into battle fairly light, so I don't want to way overdo it. Thanks!