安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Means I don't need to learn scripting thankfully, but still, I'm gonna need to go through and update a lot of these older models and their colliders. As well as adding baseless versions as well.
If there's something you could help with, it'd probably be with the scripting work. I'd love to have someone to bounce off of to figure this out instead of falling asleep to coding tutorials.
I saw on a previous post that there were talks of unbasing all the models, and a private conversation that took place. Was there any update about that, and can I chime in on helping? I think I speak for quite a few people when I say that'd be awesome. Let me know, thanks!