Project Zomboid

Project Zomboid

Ocen: 60
Engin Ear's Tromaville
   
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Build 41, Map
Tagi: Mod
Rozmiar pliku
Zamieszczono
Zaktualizowano
156.850 MB
6 marca 2021 o 17:31
6 marca 2021 o 18:40
Listy zmian: 2 ( zobacz )

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Engin Ear's Tromaville

Opis
Hello friend.

I made something and wanted to show you it.

Build 41 made me feel as if I was playing Resident Evil all over again.
but there was one major issue.. none of the towns felt claustrophobic.

So I learned to map in about 24 hours and made this as a result fixing my mistakes as I went
I hope you like it. I Recommend playing with high item spawns and a zombie pop of 2.0
with Redistribute Hours set to 1.0.

Tromaville is a 1x1 Challenge Map with Survivors that is not connected to the playable
game world. it is a small town in Nowheresville, USA. the town has been fenced in and
you are not meant to leave. if you find a way out lemme know.
if you find a bug lemme know.

I didn't make any of the buildings on this map.
all of them came from the pack blackbeard has put together on the fourms.

Thank you too anyone, who has ever contributed assets.

Lastly this is a Modders Resource.
I've placed the raw files in a .rar in the mods directory to be used by anyone for anything.

Mods Used: https://steamproxy.com/workshop/filedetails/?id=2417853422

I made another map awhile ago, guess no one really saw it.
Here's a Link: https://steamproxy.com/sharedfiles/filedetails/?id=2461377022

If you post in the comments, know I'll be archiving it from now on. I will be Reposting your stupid comment if you deleted it, so everyone can laugh at it.

Tags:B41

Workshop ID: 2417127730
Mod ID: ihavenomouseandimustedit
Map Folder: Tromaville
Komentarzy: 22
Maschinenmensch 27 stycznia 2024 o 14:16 
Nice
MoonlitShade 9 listopada 2023 o 15:36 
Since it's not posted anywhere, this map appears to use cell 28_21
3000 Super Tucanos of Marcos 8 października 2021 o 19:07 
"It will be legal in Knox County to shoot zombies from helicopters, which sounds fun to me!
BAM! BAM! BAM! shooting these sons of bitches!"
Nobark  [autor] 3 września 2021 o 12:52 
Update: Added a link to my other map, This will probably be the last update, including bug fixes. I've moved on from Zomboid, Probably not coming back to modding until the game is released.

Thank you for all your support.

Keep an eye out for my other projects.

Until I have a mouse again,
- Engin Ear
Nobark  [autor] 3 września 2021 o 12:11 
@SAGNUTS

I actually was really hopeful about making mods/maps when I first started, I did want to make custom models, weapons, etc. etc. around Toxie and some of the other "Troma" Favorites.

Unfortunately, All the information about modding is in the indie stones discord, in a pile of other off topic information. you'll find bugs with my map, they are there because I never found the information needed to fix them. (manholes), I don't like discord or the idiots that use it. its a great place to murder Information.

but MAYBE at some point in time I will go to the discord and write a guide to post on steam with information I gather, somewhat like I did for Barotrauma.

another problem though, I like Barotrauma still.

I can't say the same for this early access trash fire that's been burning for about 10 years.
SAGNUTZ 3 września 2021 o 1:39 
Now we need a Toxic Avenger Skin! or kabuki Man
TheDramster 31 lipca 2021 o 13:51 
Get ready for a SUBHUMANOID MELTDOWN!!!
Nobark  [autor] 13 marca 2021 o 6:38 
@alex999555sidnei99

Также вы можете взять мой файл .lua из папки мультимедиа и удалить строки, которые выглядят так

PresetSpawns[#PresetSpawns+1] = {Suit="Police", Name = "Deputy Douglus", X = 10635, Y = 10411, Z = 0 , Weapon = getWeapon("Base.Pistol"), Orders = "Standing Ground", isHostile = false, PerkName="Aiming",PerkLevel=5,Greeting="I suppose your here for the guns...take only
what you need."};

воссоздайте файловую структуру и добавьте ее на любую карту, на которой должны появиться случайные выжившие. (Перевести Google)
Nobark  [autor] 13 marca 2021 o 6:33 
@alex999555sidnei99

Привет

Ты можешь сделать
ваши собственные выживания на любой карте.

По сути, есть два типа спауна.

Предустановленные и случайные спавны

Я бы прочитал это руководство.

https://steamproxy.com/workshop/filedetails/discussion/1905148104/1660069015248160091/
alex999555sidnei99 12 marca 2021 o 23:12 
Создатель, по какому принципу появляются выжившие? Например в городе рейвен криг они могут появится?