Call of Duty: Black Ops III

Call of Duty: Black Ops III

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Guide for Moon - 2021
Von Raggedy Man
It's 2021, and Black Ops 3 is long past its hype days, but people like you and me are still playing Zombies for those sweet sweet Easter Egg run-throughs. In this guide, I will explain how to do the Main Easter Egg Quest as well as other little Easter Eggs and gameplay facts. You'll learn the lore of Griffin Station and why this map heavily revolves around Samantha, Maxis and Richtofen both in Griffin Station and within their past.

Hopefully, you find this guide inviting and intuitive.

There is an in-depth guide explaining steps in great detail, as well as a quick step guide for those only needing little information/reminders of the steps.

(Side & Music Easter Eggs are yet to be added to this guide)

If you're ever wanting to build a crew for Easter Eggs, I'm always up for them.
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Introduction
In this section, you’ll find the basics of:
  • Turning on the Power
  • Information on Moon specific weapons & equipment
  • Achievements
Requirements
As a short requirement run-through to have the appropriate equipment setup, you will need to:
  • Spawn in as Richtofen (at least 1 player must if co-op)
  • Turn on the Power
  • Obtain a P.E.S
  • Obtain the Hacker
  • Obtain the Dual-wield Zap Guns (Wave Gun)
  • Obtain the Gersh Device
  • Obtain the Q.E.D (Quantum Entanglement Device)
Beginning the game - general play guide
As you spawn, you’ll find yourself on Earth in a section of Area 51 in Groom Lake. This place is regarded as “No mans land” as the rounds don’t increment, but the Zombie are endless.

As you wait around, you’ll eventually hear an alarm sound. This indicates that the cage covering the Teleportation Pad has raised up and is now accessible. To teleport, all players in the match must stand on the Teleportation Pad. If you remain long enough, a second alarm will tone and you’ll notice the Zombies start running and Hellhounds spawn. You’ll want to avoid this.

You’ll notice Pack-A-Punch is situated at your spawn on Earth. The machine is accessible immediately for the usual 5000 points.

Next to the Teleporter Pad, either Jugger-Nog or Speed Cola will spawn. These two perks are only accessible on Earth unless you have the aid of Gobble Gums or complete the Easter Egg. Which ever perk machine spawns when you start the game, the other of the two will replace it when you return to Earth from the Moon base Griffin Station. This will constantly switch each time the player returns to Earth.

When you successfully teleport to the moon, you’ll see a space suit locker in front of you. You’ll need this at all locations on the Moon until you activate the Power. When you activate the Power, various locations on the map will become pressurised and you will not need the suit all the time. Pressurised locations can be damaged causing explosive decompression of that location. That will then evacuate the atmosphere out of that location creating a vacuum. Whenever you are in the vacuum of space, a space suit will be required at all times. (You will not instantly die in a vacuum if you enter without a space suit, but your time in the vacuum is limited). Locations can be explosively decompressed by the three excavators on the map which can be prevented with the “Hacker”. Grenades and other explosives can blast through the windows in the station causing decompression.

To get to Power, you’ll have to open either of the Moon spawn doors. From here, you’ll have the choice of buying your way through either Tunnels 6 or 11. You may choose either route as both lead to Power. From the Moon spawn to Power, four doors will need to be opened. After your fourth door, you’ll find yourself in a room connected to a larger cavern. Entering the large cavern you will see the Power switch. This will pressurise environments that support an artificial environment.

To return to Earth, a minimal of three doors must be opened. When on the outside Moon surface, you’ll see a red gate with either red or green lights on. This is the Teleporter Pad on the Moon and all players must stand on the Pad to initiate teleportation. When any of the lights are red, the Teleporter Pad will be unavailable.
Equipment
The P.E.S
The P.E.S is wearable equipment that allows to breathe on the Moons surface or in sections of the station without an artificial environment. Walking into a vacuum without this equipment will mean you have 15 seconds to either deploy a P.E.S or find a part of the station providing an artificial atmosphere. The P.E.S is first located in the receiving area of Griffin Station (Moon spawn) and in many junctions connecting rooms to the outer parts of the base or in the entrances/exits of the Bio-dome.

The P.E.S has two drawbacks when obtained by the player. It will lower environmental sounds making it harder to hear nearby Zombies. It will also replace the Hacker item if you are currently carrying it as the P.E.S cannot be carried alongside the Hacker. The P.E.S can be worn as the player requires it.

The Gersh Device
The Gersh Device is equipment that functions in a similar fashion to the Monkey Bomb. It doesn't attract Zombies to it, but instead pulls them against their strength into the artificial singularity (black hole) it creates. The Zombies are killed upon being pulled into the singularity. The player can jump into the singularity to be randomly teleported elsewhere. The Gersh Device may only be obtained from the Mystery Box and is required for the Main Easter Egg.


The Q.E.D
The Quantum Entanglement Device known as the Q.E.D, is tactical equipment that has many uses in Moon. The Q.E.D can only be obtained from the Mystery Box and is required for the Main Easter Egg.

The Q.E.D has many abilities when deployed. These abilities are not always guaranteed as they only have chances of occurring.

What the Q.E.D may do when thrown:
  • Teleports one or more player to a random location
  • Pack-a-Punch the weapon currently held by the player
  • Opens or closes a nearby door
  • Revives a downed player
  • Makes more zombies spawn
  • Creates an air-like explosive blast
  • Spawns a Frag/Widows Wine Grenade
  • Spawns an activated Gersh device
  • Spawns any of the wonder-weapons or a select few normal weapons that temporarily fires around in a spinning motion.
  • Gives a free perk
  • Thrown at a perk may give that perk

The Hacker
The Hacker is equipment you can find to hack different equipment found in Griffin Station. Picking up the Hacker will replace your P.E.S either if you were wearing one or had one in your inventory.

Finding the Hacker
Finding the hacker can be a little daunting at times. It has multiple spawn locations but is limited to one section of Griffin Station (The Lab). The Lab has three floors which the Hacker can spawn on all three of these levels.

The Hacker may spawn:
On a book shelf next to the stairs on Lab level 1.

On a book shelf on your left as you enter the Lab level 1 from the MPD room.

On an electrical junction box nearby the stairs on Lab level 2.

On a blue structural beam on the right before the second stairs on Lab level 2.

On a set of metallic containers next to Deadshot Daiquiri on Lab level 3.

On a shelf left of the BioDome door on Lab level 3.

The Hacker enables you to perform hacking on different Griffin Station/Earth tech with various results.
  • Hacking any power-up drop will convert it into a Max Ammo at the cost of 5000 points.
  • Hacking an Excavator Panel when an excavator is coming will cause the excavator to discontinue a planned or in-progress excavation. This additionally awards 1000 points.
  • Hacking a Window will instantly repair it awarding 100 points.
  • Hacking Pack-a-Punch will raise the barriers around Pack-a-Punch for a limited time. You will also be awarded 1000 points for the first time.
  • Hacking another player will award them 500 points and cause 500 point to be deducted from you. If there is a Double Points power-up active, the hacked player will get 1000 points.
  • Hacking a door will open it for a reduced cost of 200 points.
  • Hacking a weapon on the mystery box will re-spin the Box for an additional 600 points instead of 950 points. If you choose to hack this weapon again, all other players will be able to pick it up and you will receive 950 points in return.
  • Hacking a weapon on a wall deduct 3000 points from you and flip the weapons ammo costs. This means the cost for Pack-A-Punch'ed ammo will charge the cost for regular ammo and vice-versa.
  • Hacking a perk machine of a perk you have will remove the perk from you and refund its cost.
  • Hacking a Max ammo power-up for 5000 points will turn it into a Fire Sale.
  • Hacking a Mystery Box location where the Box currently isn't will temporarily spawn the Box for a spin costing 1200 points. It will also lock that location preventing the Box from spawning there for 4 full Rounds regardless of a Box location change or a Fire Sale.
Achievements
Ground Control
In Moon, prevent each excavator from breaching the base in one game.

Cryogenic Slumber Party
In Moon, complete Richtofen's Grand Scheme.

(The Black Ops 3 version of Moon only has two achievements)
Main Easter Egg - Part 1 (In-depth Guide)
Requirements:
  • Richtofen - Vril Device (Golden Rod)
  • Q.E.Ds
  • Gersh Device
  • Hacker
  • Wave Gun (Dual Zap Wield Guns)
(Make sure one player is Richtofen as his character is required for the Easter Egg).

Step 1:
When you have activated the power, make your way to the receiving area of Griffin Station outside Moons Spawn. Outside Tunnel 6, you will see four Computers.

This step is known as "Samantha Says" as the four Computers represent the four colours seen playing Simon Says. Interact with any of the four Computers to activate them. Each Computer screen will show a colour that it represents before all screens show the sequence the player must remember. At the conclusion of each sequence, input the colours shown by interacting with the Computers that represent that colour. If a mistake is made, the Computers will flash red and will again show players their corresponding colours and restart the Samantha Says game.

Example - If the four screens show green, the player must interact with the Computer that corresponds to green as seen when activating the computers for the first time. (Example below)
When the game is complete, all the screens will flash green followed by a Computer Audio response.

The second step requires you to have the Hacker. Make sure you have obtained it before proceeding. (Check the Equipment tab for information on finding the Hacker).

Step 2:
Make your way to the Laboratory found after the MPD (Moon Pyramid Device) room. On the second floor of the Lab next to the stairs, you will see four small red buttons.
With the Hacker, you can hack the far left button for 500 points. When done, you will be given limited time to hack four terminals. These terminals are found on all three levels of the Lab and all four terminals that must be hacked are illuminated green. There are a total of 8 terminals spread across the 3 levels of the Lab.

Lab level 1:

Lab level 2:

Lab level 3:

(Having friends find and call these out to you can help save time as you're hacking).
Upon hacking all four green terminals, quickly make your way to the four red buttons on Lab level 2 and quickly press all of them. You will see them all illuminate and flash concluding this step.
Step 3:
Step three can be a time consuming step depending on luck. At this point, you need excavator Pi (π) to begin excavating Tunnel 6.
This may happen early on or late on depending on whether excavators Epsilon or Omicron are sent to excavate the BioDome or Tunnel 11. When excavator Pi breaches the integrity of Tunnel 6, use the Hacker in the Receiving Area (Moon Spawn) on one the panels to manually command excavator Pi to discontinue excavating Tunnel 6.
(Tunnel 6 will now be depressurised and will require a P.E.S). Head to Tunnel 6 and you will see the Vril Sphere outside the door heading to the MPD/Power.
Knife the Vril Sphere and follow it as it bounces.

Once you and the Vril Sphere exit Tunnel 6, you'll see it fling high out of bounds. It will rest on the protrusion of the large satellite dish above the Receiving Area (Moon Spawn).
You'll need the Wave Gun in its combined fire form to shoot the Vril Sphere from the dish.
The Vril Sphere will then move down to Tunnel 11. (As the Sphere travels through this area, it will reach heights not accessible by the player. A Raygun or any other explosive means must be used to get the Sphere to move along).
Follow the Vril Sphere all the way to the MPD where it will sit in the Vril Sphere slot.

Step 4:
Now that the MPD has received the Vril Sphere, a large container will have risen on the right side of the MPD.
This container is to be filled with 25 souls of Zombies that are killed in close proximity to it. You will see the souls enter the container as yellow orbs and the container will show a blue matter filling it.
When 25 souls are collected, a sound will be heard and the large switch next to the container must be interacted with. This will use the power of the souls to open the MPD revealing Samantha Maxis trapped within the MPD. All players will be rewarded with a 90 seconds Death Machine.
Main Easter Egg - Part 2 (In-depth Guide)
Step 5:
Return to Earth and to the far right of the perk machine when stood on the Teleporter Pad, you'll see some shelves.
Stored on the shelves are two Hexagonal Plates. Use a Grenade to blow them off the shelf and throw a Gersh Device where the Plates fell.
The Plates will be pulled into the singularity and materialise on the Teleporter Pad.
Teleport back to Griffin Station. When you materialise at Griffin Station, you will find the Hexagonal Plates on the floor beside Quick Revive.
Throw a Q.E.D at them blowing them to the computer terminal next to the right door.

Step 6:
You will now need to find a silver Conduit (cable) to connect the Plate stand to the computer terminal. The Conduit can be obtained at any point in the game but is required at this stage in the Easter Egg if you don't have it already. The Conduit has many spawns inside the Lab on all three levels. It typically sits near work benches and beneath desks. It may spawn nearby the crates outside heading to the Teleporter Pad/Mule Kick. It may also spawn on the left of the door intersecting the BioDome.

(The Conduit may be found in these areas shown in the screenshots)

After obtaining the Conduit, return to the Receiving Area (Moon Spawn) and interact with the terminal to place the Conduit, the Hexagonal Plates and the Vril Device (The Golden Rod that Richtofen spawns with).

Richtofen will be required to frequently interact with the computer terminal resulting in keyboard clicks being heard. Richtofen will talk to himself before being interrupting by Maxis' intervention.
The two characters will talk and argue with one another until the computer terminal states that the security lockout protocols have been overridden and access is granted. The Vril Device between the Hexagonal Plates will now have a visible glowing energy emission.
Pick up the Vril Device.

Step 7:
Return to the MPD and take note that four containers like the one earlier have now risen. 25 Zombie souls per container is required making a total of 100 Zombie kills.
Fill all four of the containers and place the Vril Device into the MPD plate at the front.
Richtofens and Samanthas souls will exchange bodies giving the player as Richtofen all the perks permanently and his voice lines will now be that of Samantha.
This will award all players the "Cryogenic Slumber Party" achievement.

Step 8:
Throw a Q.E.D at the circular MPD plate where the Vril Sphere is located.
This will bounce the Vril Sphere to the Computer terminals where you played Samantha Says.
This time, you will have three games of Samantha Says that are more complex than the first. Each successful game will prepare a Rocket to launch position. Complete all three Samantha Says games and throw a Gersh Device next to the Computer terminals where the Vril Sphere is.
The Vril Sphere will pulled into the singularity and Maxis will begin a countdown to the Rockets launch. The rockets will follow a parabolic trajectory towards Earth and impact.
This is the conclusion of the Moon Easter Egg known as the "Big Bang Theory" as Black Ops 1 would award you an achievement here.

Congratulations, you just caused Green Run aka TranZit ;)
Main Easter Egg (Short/Quick Guide)
A short concise version of the guide is below to cut out all the detail and explanation of the main guide.

Step 1 - Turn on the Power.

Step 2 - Play Samantha Says outside spawn.

Step 3 - Grab the Hacker and hack the far left red button on Lab level 2.

Step 4 - Hack 4 green terminals randomly lit green on all 3 levels of the Lab.

Step 5 - Press all 4 red buttons on Lab level 2.

Step 6 -Allow Tunnel 6 to be excavated (can be hacked to stop Excavator "Pi" as soon as the breach occurs).

Step 7 - Knife or shoot the Egg and follow it outside.

Step 8 - Shoot the Egg on the Satellite Dish with the Wave Gun.

Step 9 - Knife or shoot the Egg and follow it all the way to the MPD.

Step 10 - Fill the MPD Soul canister with 25 Zombie souls.

Step 11 - Go to Earth and first Grenade the Hexagonal Plates, then Gersh Device them to the Teleporter Pad.

Step 12 - Teleport, then throw Q.E.Ds at the plates.

Step 13 - Find the Silver Cable (Labs or Outside) and place it in the Spawn Computer.

Step 14 - Place the Golden Rod into the Hexagonal Plates at Spawn.

Step 15 - Keep interacting with the Computer and pickup the Golden Rod when it is glowing.

Step 16 - Go to the MPD and kill 100 Zombies (25 Zombie Souls per Canister x4).

Step 17 - Put the Golden Rod into the MPD, then throw a Q.E.D at it after Richtofen and Samantha swap bodies.

Step 18 - Play 3 games of Samantha Says at the outside Spawn Computers.

Step 19 - Throw a Gersh Device at the Egg beside the Computers.
Easter Egg Radio Transcripts
Radio 1:

Edward Richtofen: "Log entry 38. Date: December 4, 1939. The matter transference prototype is prepared for test run number 151. We have now reduced our test subject's mass to prove that this is possible. Dr. Schuster, please give an overview."

Doctor Schuster: "Yes, Dr. Richtofen. We have the new test subject, a walnut, weighing in at 10 grams. The target platform is now at three feet with no obstructions. We have one microgram of the element which, according to our calculations, will be entirely used up during tests."

Edward Richtofen: "Excellent, Dr. Schuster. Commence test number 151."

Doctor Schuster: "Yes, Doctor, er, please insert your earplugs."

*Buzzing, whizzing, clanging, and propelling are heard*

Edward Richtofen: "Good God! We've done it!"

Doctor Schuster: "We have powered up the prototype, and it moved a walnut directly from the prototype device into the receiving device. It moved instantly. It... it...."

Edward Richtofen: "...teleported..Get me Dr. Maxis immediately!"

Radio 2:

Ludvig Maxis: "But this is not the crucial experiment that you were supposed to be working on..."

Edward Richtofen: "With all due respect, Doctor Maxis, this is a breakthrough of unimaginable proportions."

Ludvig Maxis: (Sarcastically) "What? That you moved a walnut a few feet? Yes, Edward, we will improve the human condition by revolutionising the walnut industry. I can see it now: 'Edward's Walnut Delivery.'"

Edward Richtofen: "Don't be obtuse."

Ludvig Maxis: (Angrily) "How DARE you call me that! We are at war, Edward! (slightly calmer) I will admit that there is promise here, but until this war is won..."

Edward Richtofen: "Correct me if I'm wrong, Doctor Maxis, but Group 935 is a research organisation. What was the motto? 'To improve the human condition.' What business of ours is this war?"

Ludvig Maxis: (In a defeated voice) "Fine, Doctor Richtofen, I will let you in on a little administrative secret: we are finalising a deal with the ♥♥♥♥ party. We need funding, we need equipment, they need new weapons. Chances are this war will end soon with a treaty or two and we will be in a much better position to help the world."

Edward Richtofen: "Are you certain this won't cause massive defections? We have scientists from all over the world working with us."

Ludvig Maxis: "That is why it is with the utmost confidence that I share this with YOU. No one will know of this. This is simply the breaking of an egg to make an omelette."

Edward Richtofen: "Think of the tactical advantage we will have..."

Ludvig Maxis: "Think of the cost, think of the time! We can provide the Nazis tactical expertise in various areas without putting all our eggs in your (angrily) walnut basket. Good day, Edward, and get back to your real work."

*Feet hitting the ground and a door slamming can be heard*

Doctor Schuster: "Bloody jerk."

Edward Richtofen: "I think Doctor Maxis has lost his perspective. No matter... we will do this on our own and publish the findings before he has a chance to..."

Doctor Schuster: "You're not suggesting that Dr. Maxis would steal this technology and perfect it without us, are you?"

Edward Richtofen: "I would by no means discourage that thought. Great scientists must stick together and achieve great science."

Radio 3:

Edward Richtofen: "Entry 42. Date: January 4th, 1940. Dr. Schuster and I, despite mounting pressure from Dr. Maxis, have continued working on the matter transference prototype. We have made great strides in the last thirty days and are ready for our first human subject. If our calculations are correct, we will send a test subject, me, to the receptacle station sitting thirty yards away and behind a cinder-block wall."

Doctor Schuster: "Are you certain you want to do this, Dr. Richtofen?"

Edward Richtofen: "Nein, Dr. Schuster, but this must be done. Quickly, put in your earplugs and power up the machine."

*Teleportation noise is heard*

Edward Richtofen: "Is there a power outage? Why is it so dark? I feel almost... weightless. How very unexpected. Dr. Schuster? Hello?"

*Clicking noises*

Edward Richtofen: "Ah, I can see now. Oh my god. I am standing in a circular cave, surrounded by some kind of machine like, it's like nothing I've ever seen before. It looks almost alien in nature. There's a pyramid structure at the center of the room. I'm going to try and carefully touch it."

*A static like shock is heard as Richtofen touches the MPD*

Edward Richtofen: "Ahhh! Static electricity. It's sharp to the touch. Very cold. Not a speck of dust."

*Richtofen bangs on it*

Edward Richtofen: "Hmm, might be hollow. The chamber's quite large. I see what looks like capacitors at the ceiling of the chamber. There are no obvious connections to anything electrical. What is this place? Dr. Schuster, is that you? Dr. Schuster! Look at this. It appears to be covered in some kind of hieroglyphic language. I've not seen anything like it before. Why are you whispering to me? There's no need for that."

*Odd noise is heard*

Edward Richtofen: "Was ist los? (German for "what's the matter?") Do you hear that? It sounds like..."

*Loud static and noise is heard*

Edward Richtofen: "My god, what happened? I seem to be in some kind of jungle. I can't be certain of where I am."

*Jungle noises are heard*

Edward Richtofen: "Oh no!"

Radio 4:

Doctor Schuster: "Log Entry 43. Date: January 23rd, 1940. I cannot be certain what happened to Dr. Richtofen. Once the test was commenced, he just disappeared from the machine into thin air. I have searched the area for days and have no evidence that he is anywhere. I am afraid I might have to scrap the-"

*Banging is heard*

Edward Richtofen: "Don't stop anything. We have done something, something wondrous. Shhh. Do you hear them?"

Doctor Schuster: "Dr. Richtofen, you're alive!"

Edward Richtofen: "I'm more than alive, Mr. Schuster. Is the device still intact?"

Doctor Schuster: "Yes, but, what happened to you?"

Edward Richtofen: "Aaah, something wunderbar (wonderful)! That chamber was incredible, the wonders we could learn!"

Doctor Schuster: "What are you talking about? Are you alright?"

Edward Richtofen: "Get in the matter transference prototype, Dr. Schuster. We have work to-"

Easter Egg Radio Transcripts (continued)
Radio 5:
Edward Richtofen: "Gentlemen, for two long years we have toiled here and at Eagle's Nest to build up fortifications. For two long years we have taken equipment to build up our labs. For two long years we have worked under Group 935, believing that Dr. Maxis truly wants to help the world. For two long years we've led a double life. Today, that all ends."

*Inaudible conversing is heard from crowd and continues through Richtofen's speaking*

Edward Richtofen: "I bring to you what this project is all about. What I have worked to keep from my enemy."

Doctor Groph: "What is it Dr. Richtofen? It looks alien."

Edward Richtofen: "It is an ancient vril machine. And you, Dr. Groph, are now the lead scientist here at Griffin Station. *Applause for Dr. Groph is heard* "You will be the one to discover how it works." *Applause ends*

Doctor Groph: "We first must discover what it does."

Edward Richtofen: "Nein, Dr. Groph, I know what it does. It is a direct connection to another dimension."

*Crowd begins conversing again*

Doctor Groph: "Preposterous!"

Edward Richtofen: "No more preposterous than teleporting all of this gear to the moon and building Griffin Station is it?"

Doctor Groph: "I suppose not, how do you know what it does?"

Edward Richtofen: "I have found many interesting vril artifacts here. I have decoded some of their language, all signs point to this device being a stable gateway to the Aether."

*Loud conversing again*

Doctor Schuster: "Dr. Richtofen, I am aware of a project being run by Dr. Maxis at Der Riese concerning vril."

Edward Richtofen: "As am I. I am going back to my port at Group 935 to continue the charade. I will be finding out just how much information Dr. Maxis has on vril. Once the machine is operational, I will enact my plan and return. Gentlemen, let the games begin."

*Applause is heard*

Edward Richtofen: "Shhhh, the voices are so loud!"

Radio 6:
Doctor Monty: "Moon... it's gone now. Well, recently it has but don't worry, I will make/have made a new one. But at this point in space and time things were going to reach something of a crescendo. Richtofen, crazy Richtofen, evil Richtofen, remember him? ♥♥♥♥♥♥♥ idiot blew up the Earth! It didn't really all go to plan though, did it? He never even had a plan. He ended up trying to enlist the help of some other idiots left in the apocalyptic wasteland."

Audio Reel 1:
Doctor Groph: (Static) "Log, 1075. Dr. Schuster and I have spent countless hours with the pyramid device in an attempt to understand how it functions. We have made little progress...until now. Today we uncovered what looks to be some kind of tank with a glass like front. The glass itself seems-"

Doctor Schuster: "I've got you now, rat!"

Doctor Groph: "Kill it, Schuster!"

*Squishing sound followed by a whooshing sound*

Doctor Schuster: "Did you see that?"

Doctor Groph: "Look! The capacitor is illuminated, the tank is filling-"

Doctor Schuster: "The machine. It seems to be activated! What did you do?"

Doctor Groph: "I think we just discovered what powers this machine." *Static*

Audio Reel 2:
Edward Richtofen: (Static)"(Gri)-ffin station. This is Eagle’s Nest. Status update. Over."

Doctor Groph: "Hello, Doctor. We have the shipment, and are carrying out your orders."

Gunshot, grunting, and a whooshing sound are heard*

Doctor Groph: “It is grim work, Doctor.”

Edward Richtofen: “All in the name of science, Dr. Groph. Continue until the tanks are full."

Doctor Groph: “Yes... Doctor.”

Gunshot, grunting and a whooshing sound are heard

Doctor Groph: “May God have mercy on us all.” (Static)

Audio Reel 3:
Doctor Groph: (Static) “Eagle’s Nest. This is Griffin Station. We have an update. Over.”

Edward Richtofen: “Dr. Groph, have you made any progress?”

Doctor Groph: “Yes Doctor. The machine is ready and awaiting the conduit.”

Edward Richtofen: “(Laughing) Very good, I will proceed with Operation Shield and join you shortly.”

Doctor Groph: “Security Protocol 935."

Edward Richtofen: "Yes, I will dispose of Dr. Maxis and that little brat personally. Do not. Touch. Anyth-” (Static)

Audio Reel 4:
Doctor Groph: (Static) “(Doc)-tor Schuster, Report.”

Doctor Schuster: “The tanks are full and the shields are down. The machine is humming nicely.”

Doctor Groph: “Good, but what of the shipment?”

Doctor Schuster: “Most are buried outside of the base, the live ones we’ve sent back to Kustover Posten.”

Doctor Groph: “Excellent, then there is nothing left but to wait for Dr. Richtofen’s return.”

Doctor Schuster: “Perhaps this is a good time to work on my low gravity putty in the bio-dome.”

Doctor Groph: “Yes, I did believe that time-”

P.A. System: “(Alarm sounds) Intruder Detected - Receiving Bay. This is not a drill.”

Doctor Groph: “Security, Report.”

*Static*

P.A. System: “This is not a drill.”

Doctor Groph: “What? Can you repeat?”

Doctor Schuster: “She’s coming right towards the-”

*Samantha's scream heard*

Doctor Groph: "Get her!"

Doctor Schuster: “Get back here!”

*Samantha's scream retreating, running footsteps heard*

Doctor Groph: “Nein! Do not let her-”

*A loud bang, smashing glass and hissing gas is heard*

Doctor Groph: “Dammit, Dr. Schuster, find a way to get her out of the pyramid.

P.A. System: “This is not a drill.”

Doctor Groph: “I will contact Edward and let him know there’s been an incident-” (Static)

Audio Reel 5:
Edward Richtofen: (Static) “How did she end up there? No matter, I know what must be done. In the meantime see if you can find Dr. Maxis, perhaps he can talk some sense into her.”

Doctor Groph: “Did you not deal with him already?”

Edward Richtofen: “Yes, but if the child ended up here, then Maxis must be somewhere too. Find him.”

Doctor Groph: “How do you propose-”

Edward Richtofen: “Dr Groph I cannot do everything for you. I leave this in your capable hands. There is much to be done.”

Doctor Groph: “Yes, Doctor.”

Edward Richtofen: “Oh and Groph?”

Doctor Groph: “Yes?”

Edward Richtofen: "I'd keep an eye out for an evil looking dog while you're at it.” (Static)

Audio Reel 6:
Doctor Groph: (Static) “Hope this works. Schuster, power it up.”

*Hissing gas and a loud bang are heard*

Computerised Voice: “Systems Nominal. Accessing Vril Device. Interface via M.P.D. active. Accessing M.P.D.. M.P.D. integrity check nominal. Awaiting input.”

Doctor Groph: “Excellent, bring the sample.”

*Loud bangs*

Computerised Voice: “Analysing M.P.D.. Creating profile.”

*Buzzing*

Computerised Voice: “Profile Created.”

Dr. Groph “Excellent. Now, scan for target.”

Doctor Schuster: “Yes, Doctor.”

*Gas hissing and bangs are heard once again*

Computerised Voice: “Target located.”

Doctor Groph: “Bring him here, immediately.”

*Gas hissing and bangs are heard followed by the sound of a teleporter. The thumping of someone landing is heard afterwards*

Doctor Schuster: "Greetings, Dr. Maxis."

Ludvig Maxis: “Schuster! I should’ve known. Where is that rat Edward? Where are we? And how did you get me out of that wretched tunnel-”

Doctor Groph: “None of that is important right now. Allow me to fill you in.”

*Static*

Ludvig Maxis: "Samantha, honey? Daddy is here. Come dear, please. Open the machine. Daddy will not let them hurt you anymore. Honey? Daddy knows he’s made some mistakes, I am truly sorry that you were put through so much. When your mother died, I could not bear the thought of losing you too, that’s why I kept you so close. I did not mean to neglect you, I just wanted to know you were safe from harm-”

*Hissing gas, Samantha is crying*

Samantha Maxis: “Daddy!”

Ludvig Maxis: “I love you, Samantha.”

Samantha Maxis: *Sobbing* “I love you too, Daddy.”

Ludvig Maxis: “Can you do something for me? Something very important.”

Samantha Maxis: “Yes?”

Ludvig Maxis: “Kill them... all.”

*A gunshot sounds*

Doctor Groph: “No!”

*Gas hisses and Samantha laughs*

Doctor Schuster: “We are doomed.” *Static*
Discord
Discord: https://discord.gg/r45XKCA (Server with a dedicated channel to sharing Zombies facts common, uncommon, and even development facts/files)
21 Kommentare
Bruh 5. Apr. um 17:34 
Vril Sphere didnt go into the Vril Sphere Slot! Any tips?
Raggedy Man  [Autor] 25. März um 14:42 
Hi all,

It's been over 2 years, but I finally added a quick cheat guide so you can follow the steps in simple 1 sentence steps if that is your preference.

See the Guide Index for that option.

Happy Earth Exploding :quick:
some_type_of_grey_food 4. März um 11:19 
thats a really cool guide
Raggedy Man  [Autor] 28. Nov. 2021 um 17:04 
I'm so sorry I missed your comment. If you'd still like help, I'll give a hand.
FatalPhenomenon 25. Aug. 2021 um 12:08 
Thanks for the guide! Definitely helps out... except I'm actually shit at the game. If you have the time or want, I would love to have a go with you, yah know, for insurance. Cheers!
isakiih 10. Mai 2021 um 8:56 
@Andrigan i agree with you 100%
MIMMY!!!!!! 24. Apr. 2021 um 22:27 
sex
Andrigan 22. Apr. 2021 um 11:13 
Honestly this is the best Cod Black Ops ever made. There is still a ton of people playing it, Since Cold War is Complete Dog Water.
Zbird115 13. Apr. 2021 um 19:00 
hahaha dang right we still play it
Pill-Popping Narcissist 10. Apr. 2021 um 7:57 
It's not perfect, but I enabled v-sync and set the frame cap to 200~ and it's semi-stable. The first time I think I will ever use v-sync, lol.