The Iron Monger (Front)
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"Whew! This one took some work. And 18 days.

Hard-surface modelling, clean topology, no subD applied, a bit of creative freedom, a few mistakes, some confusing details on reference art, and riggable, as far as I can tell.

I often wish I had direct access to the concept artist. You know, so I could ask them: "Hey, is this... round?", "What, exactly, does this piece connect to?" or "Have you been drinking, lately?"

Made with Blender 2.90, based on concept art by Adi Granov."