Indiana Jones® and the Infernal Machine™

Indiana Jones® and the Infernal Machine™

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Crash Fixes/controller profile for rewasd
By reigan42
Fixes Crashes when loading the game and custom controller profile for xbox controller using rewasd.
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Crash Fix
This Crash fix works for both the GOG and Steam version.

Indirectinput wrapper can be used to fix the crashes.
(It solves a bug on old games that crash from seeing too many hid input devices.)

Indirectinput [github.com]

dinput.dll just needs to be pasted into "Infernal Machine\Resource" .
Using Dgvoodoo, or disabling audio devices didn't work for me. Originally used this fix for episode 1 racer that would constantly crash as well on steam.
Chapter 7 Crash fix
Put TEM_IntroCut.cog Download here[drive.google.com] into resources/cog folder and overwrite existing file. This will fix the cutscene crash in chapter 7. (Haven't had a chance to test this yet). Credit goes to Debosy for finding the fix.
Rewasd xbox controller profile
Just double click on the .rewasd file, select create new, and import it. Then hit apply once its loaded to activate it (Upper left corner). Download profile here: Profile Download[drive.google.com]
16 Comments
ScarletEve 19 Oct, 2024 @ 2:45pm 
I cannot play the game, how, windows 11
Daniel_mito' 15 Oct, 2024 @ 12:19pm 
CHAPTER 7 - PALAWAN TEMPLE BUG
Problem fixed! Thanks a lot bro!!!!
reigan42  [author] 4 Mar, 2023 @ 3:02pm 
@km1720808, I don't know if directinput dll will work on linux on the steam deck as i don't have one.
km1720808 7 Feb, 2023 @ 12:14am 
how can I do the fix on my steam deck?
aghulaa 19 Nov, 2022 @ 12:47am 
Thank You! Fix for chapter 7 worked! I almost loose my hope :)
reigan42  [author] 11 Aug, 2022 @ 5:04pm 
@jeffdonovan08, read on gog forum that you need all 3 gems and the eye of horus or the game will crash
jeffdonovan08 10 Aug, 2022 @ 6:10pm 
That fix worked perfectly. Thanks. This game has always been extremely buggy. I never completed it back when the game was new because it kept crashing. Even the N64 version will constantly crash.

Unfortunately, I'm getting another crash on King Sol's Mines during gameplay. It started right after a Quicksave and I have about 10 seconds of movement before it crashes after loading and gives the error "sithPathMove.c(136): velocity > ((float)0.0)" once I exit to desktop. I tried the other .dll file drop, but that didn't help.
reigan42  [author] 31 Jul, 2022 @ 6:44am 
Omit “”
reigan42  [author] 31 Jul, 2022 @ 6:44am 
Debosy posted this in a forum for a fix hope that’s ok with him: “ Simple solution and works perfect:

Use fix below, its work for me. I dont even need to lower my resolution.

Find cog file TEM_introCut.cog in this place: F:\...\Valve\steamapps\common\Indiana Jones and the Infernal Machine\Resource\Cog

Edit this file in notepad++ and find line 171.

Add specific line in TEM_introCut.cog file line, and it should look like in example below:

Original:

# draw imp#1
SelectWeapon(player, 14);
#SelectWeaponWait(player, 14)

Fixed:
# draw imp#1
player = GetLocalPlayerThing();
SelectWeapon(player, 14);
#SelectWeaponWait(player, 14);
reigan42  [author] 31 Jul, 2022 @ 6:41am 
I’ll look into the chapter 7 crash when I get a chance always find it interesting how buggy this game is 🤔