Sid Meier's Civilization VI

Sid Meier's Civilization VI

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District Expansion: Worship
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27 dic 2020, ore 12:19
2 ago 2024, ore 18:11
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District Expansion: Worship

In 3 collezioni di JNR
JNR's Urban Complexity
26 elementi
JNR's District Expansions
13 elementi
JNR's Playlist (Gameplay-only)
116 elementi
Descrizione
This mod adds 9 new Worship beliefs / buildings with unique 3D art and overhauls the gameplay bonuses of existing Worship buildings. The new buildings are designed to provide options for religions and cults not yet represented by Worship buildings.

Each Worship building has a unique way to boost your Faith income, as well as a secondary bonus. Each secondary bonus appears on two buildings so you can get them more reliably even if some Worship buildings have already been picked. See images above for their bonuses.

For a rework of non-Worship buildings in the Holy Site, see District Expansion: Spirituality.

I highly recommend using the mod together with Religion Expanded for more religious diversity and to bring all the buildings into the game simultaneously with an increased religion count.

I would also like to express my gratitude to p0kiehl not only for making and maintaining Religion Expanded - which has provided lots of inspiration for this mod - but also for his support throughout all these years and for helping me learn modding and introducing me to the wider modding community in the first place!

Alternative download from Civ Fanatics.[forums.civfanatics.com]

[www.paypal.com]

Features
  • Reworked the 9 existing Worship buildings in the Holy Site.
  • 9 new Worship buildings and beliefs added: Candi (Hindu & Buddhism), Daoguan (Taoism), Jinja (Shintoism), Khalwat (Druze), Mandir (Hinduism), Mbari (Odinala), Peripteros (Hellenism), Sobor (Orthodox), Tzacualli (Quetzalcoatl).
  • All Worship buildings now have a Relic slot (see exceptions for Cathedral and Stupa).
  • Simultaneum no longer buffs building yields by +50%/+100%, but by +1/+2 Faith respectively. This change was necessary for mechanical reasons.

Credits
P0kiehl and all other contributors to Religion Expanded for inspiration and some small code fragments I took.
DB for the idea to extend the Cathedral's slot to include Relics and Music.

Compatibility and Recommendations
Requires Gathering Storm and Rise & Fall (Artwork only found in RF is used; the RF does not have to be active ingame for the mod to be used). Other DLC supported but not required.

If you do not have the Ethiopia DLC, the Sobor will get a flat +2 Faith instead of the bonus from Diplomatic Quarter buildings.

This mod is compatible with JFD's Rule with Faith, P0kiehl's Civilizations Expanded, and CIVITAS' City States Expanded (CSE), and Precinct of Amun-Ra. The new buildings will receive the respective bonuses.

This mod works well together with Religion Expanded or any other mod expanding the number of religions. If both mods are active, the Worship buildings from Religion Expanded will be deactivated.

I highly recommend using this mod together with the other mods from my Urban Complexity series, especially the District Expansions.


JNR's Mod Series




Discussioni più popolari Visualizza tutte (1)
0
6 mag 2021, ore 3:33
Yield calculations on new buildings
CrisH
107 commenti
gattacieca 3 dic 2024, ore 11:44 
i built an altar but cant buy missionaries...
ahmedaboulenein 30 set 2024, ore 6:47 
It is not, but I am guessing one could change some values in the Amun-Ra compatibility file to make it compatible with the Necropolis.
ahmedaboulenein 27 set 2024, ore 10:26 
I know it is compatible with Precinct of Amun-Ra but is it compatible Necropolis, which is basically the same mod from the same author but updated and balanced?
jkassavetis 25 set 2024, ore 14:45 
Is this compatible with other religion mods on steam?
The Wombatman 22 lug 2024, ore 18:28 
What's the intended functionality with the tzacualli? Is it faith for units killed near the worship building? Faith on kills for units trained in a city with the tzacualli? Stacking faith on kills per tzacualli empire wide?
Darklord 24 giu 2024, ore 13:00 
Thanks JNR!
JNR  [autore] 22 giu 2024, ore 14:39 
Just a typo in the description tag, functions fine, just the belief is missing its text. Uploading a fix right now.
Darklord 21 giu 2024, ore 8:39 
It mentions Savannah, which is another of your mods I've recently subscribed to. Possibly incompatibility?
Darklord 11 giu 2024, ore 13:24 
This is great, just ran it in my current game and went for Khalwat's. Lovely!