Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem
@.::RPDaLioN::. You probably need "fine road tools" to "force/change" the elevated section in to a "bridge - version".
only recently discovered you after i learned NExt2 was dead and we should start swapping roads.
if it wasn't for that i don't think i'd have seen your work. which is a crying shame as after looking through your stuff, you have amazing assets. these paths, retaining walls and grass tram are my tops.
think i subscribed atleast half your content. haha and liked them all.
gonna add to followed authors now.
They´re almost ready ...
whats still missing are the thumbnails and some decent pictures for the steam page...
sorry if been asked before. i know you have 2 versions of this path... pedestrian only and bike only.
any chance in the future we see a combined Ped & Bike version?
i never use bike only paths in my cities, they either use a combined path or get on the roads.
@.::RPDaLioN::. The "bridge" elevation contains the "high fence" version.