Half-Life: Alyx

Half-Life: Alyx

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Dug Too Deep
   
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Značky: Alyx Addon
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323.234 MB
24. lis. 2020 v 20.15
25. lis. 2020 v 18.53
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Dug Too Deep

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Hey Alyx, we lost touch on the trainyard watchpost. Could you head down there tonight and see what happened? The combine was digging for something and we gotta know why.

The watchpost mentioned the quarantine zone was leaking too so don't get your head humped as Barney would say.
Počet komentářů: 5
Skummeh 28. dub. 2021 v 13.41 
Made an updated playthru here for my review series: https://youtu.be/V7i0bFGBAec
ALevy 25. úno. 2021 v 18.23 
Fun until it glitched. After a certain point all the enemies just stood in place and i didn't know what to do in order to progress. Has a lot of potential though.
Skummeh 27. lis. 2020 v 7.34 
I decided to play a clean playthru of the map here. I think one of the barnacle tongues is not visible which caught me by surprise in my first playthru. A few other things mentioned in the video. https://youtu.be/NRI2TeVS0dM
Skummeh 26. lis. 2020 v 9.13 
@johnhill This map suffers heavily from the AI Disabled bug which will be a problem if you ever load a save, though I also noticed a lot of issues with certain headcrabs (like the ones in the vehicle trunks) before I died and had to load. I let Chump know on Discord so hopefully they address that and many of the other issues with the map. Agreed it has great potential.

@Chump Here's my playthrough in case you missed it on Discord: https://youtu.be/KxHV3HSvljQ
johnhill 26. lis. 2020 v 8.44 
Your map definitely has potential. I liked the placement of the head crabs, etc. but most of the time they did not activate and just sat there.