Instale o Steam
iniciar sessão
|
idioma
简体中文 (Chinês simplificado)
繁體中文 (Chinês tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Tcheco)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol — Espanha)
Español-Latinoamérica (Espanhol — América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polonês)
Português (Portugal)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar um problema com a tradução
Useless side paths, repetitive hallways and rooms, outright stupid ammo placements, and painfully long with nothing interesting going on through most of it. Even the finale was poorly balanced. It's far too easy with good cover and probably the easiest room to kite tanks I've ever seen. But to "fix" that the finale drags it's self out as much as it can by forcing you to wait ages for the fuel pickups and then go through crazy long animations to use them. Not to mention how much the map likes to spawn zombies on your head through ceiling vents. 3/10
Server is enforcing consistency for this file:
models/infected/charger.mdl
i already installed the hazmat suit for the charger and i check the files in the game it self noting is wrong with them.
Can i get help with this?