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Davies' Priory
By CyberShadow
This guide is a detailed description of the mechanics and optimal donation strategy for Davies' Priory.
   
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Introduction
This guide is a detailed description of the mechanics and optimal donation strategy for Davies' Priory.

If you're not interested in the algorithm, you can jump to the "Optimal Strategy" sections below.
Mechanics Step 1: Tier Score
There are four reward tiers:

- thrilled
- pleased
- displeased
- angered

Te determine the resulting tier, the game first calculates a score - a numeric value based on the player's offer.
Both the absolute quantity of what's offered, as well as the number of clicks (each being one twentieth of your total) are used for this calculation.

The score is thus:

(total quantity of gold offered) * 0.15 + (total quantity of thought offered) * 0.10 + (number of gold offer clicks) * 2.5 + (number of power offer clicks) * 2.5 + (number of thought offer clicks) * 2.5

The author probably intended to include total quantity of power in the above formula, but apparently due to a bug the game instead uses a larger gold ratio instead.
Mechanics Step 2: Tier
Using the score calculated in the previous step, the game uses the following algorithm:

  1. Pick a number between 0 and 300 (inclusive). If it is below the score, the resulting tier is "thrilled". Otherwise, proceed to step 2.
  2. Pick a number between 0 and 300 (inclusive). If it is below the score, the resulting tier is "pleased". Otherwise, proceed to step 3.
  3. Pick a number between 0 and 300 (inclusive). If it is below the score, the resulting tier is "pleased". Otherwise, proceed to step 4.
  4. Pick a number between 0 and 300 (inclusive). If it is below the score, the resulting tier is "displeased". Otherwise, proceed to step 5.
  5. Pick a number between 0 and 300 (inclusive). If it is below the score, the resulting tier is "displeased". Otherwise, proceed to step 6.
  6. Pick a number between 0 and 300 (inclusive). If it is below the score, the resulting tier is "displeased". Otherwise, the resulting tier is "angered".
  7. If the player has the "Lucky" trait, and the resulting tier is "displeased" or worse, retry the above steps one time. Otherwise, use the result as-is.
    The "Lucky" trait is obtained by recruiting all monsters in the "Team Mana" group, including the secret Wraith monster.

Note the following outcomes of the above:

1. The "thrilled" tier is guaranteed to be granted with a net score of over 300.
2. Even a meager offering has a small chance to produce the "thrilled" result.
2. For any net score value below 300, the full range of result tiers is possible (anything from "thrilled" to "angered"), at different probabilities.

Mathematically, the chance for each tier corresponds to the score divided by 300 and to the power of 1, 3, and 6 respectively.

As a visualization, you can consult the following graph:

Probability chart - without "Lucky"


Probability chart - with "Lucky"
Mechanics Step 3: Dungeon Modifier Reward
Dungeon modifier rewards are chosen according to the following table:

Tier
Gold
Power
Thought
thrilled
Rich Chests
Easy Chests
Weak Monsters
Fragile Monsters
More Items
Power Magic
pleased
Rich Chests
More Items
Wanderers
Gym
More Items
Misty
displeased
Fast Traps
Long
Powerful Traps
Wanderers
Bruisers
Wanderers
Dark
Antimagic
angered
Hard Chests
More Traps
Vulnerability
Power Monsters
Tough Monsters
No Items
Life Enchanted
Power Enchanted

The column is chosen depending on the ratio of clicks (twentieths of your inventory total) between each resource, e.g. four gold clicks and one power click mean about 80% chance that the result will be from the Gold column.
However, because the game checks these in order, the gold column has a slightly higher priority over the power column, and the power column over the thought column.
Mechanics Step 4: Difficulty / Quality Reward
Depending on the reward tier, the quality is boosted as follows:

  • thrilled: 20 + ((total offer clicks) * (random number between 0.7 and 0.8))
  • pleased: 22 + ((total offer clicks) * (random number between 0.6 and 0.7))
  • displeased: 24 + ((total offer clicks) * (random number between 0.4 and 0.6))
  • angered: 26 + ((total offer clicks) * (random number between 0.4 and 0.6))

A visualization can be seen below; as visible, there is a lot of overlap between the ranges, making the distinction not very important.

Optimal Strategy :: Overview
This guide provides the optimal strategy (minimal expenses) for two parameters, specifically goal and risk.

Proceed as follows:

  1. Determine if you have the Lucky trait or not, and go to the corresponding section.
  2. Pick a goal (a column in the table from "Mechanics Step 3").
  3. Pick an acceptable risk.
  4. Consult the appropriate table.

Using the total amount of the corresponding resource, find the correct row by looking at the first column. The second column is the optimal action to achieve the desired goal with the selected risk.

Note that this guide only covers singular goals (i.e. the target being a single column).
Optimal Strategy (without "Lucky")
100% "thrilled" :: Gold

Your Gold
Optimal Clicks
0 to 1666
not possible
1667 to 1771
20 clicks (100%)
1772 to 1888
19 clicks (95%)
1889 to 2019
18 clicks (90%)
2020 to 2166
17 clicks (85%)
2167 to 2333
16 clicks (80%)
2334 to 2523
15 clicks (75%)
2524 to 2743
14 clicks (70%)
2744 to 2999
13 clicks (65%)
3000 to 3303
12 clicks (60%)
3304 to 3666
11 clicks (55%)
3667 to 4111
10 clicks (50%)
4112 to 4666
9 clicks (45%)
4667 to 5380
8 clicks (40%)
5381 to 6333
7 clicks (35%)
6334 to 7666
6 clicks (30%)
7667 to 9666
5 clicks (25%)
9667 to 12999
4 clicks (20%)
13000 to 19666
3 clicks (15%)
19667 to 39666
2 clicks (10%)
39667 to ∞
1 click (5%)

100% "thrilled" :: Power

Your Power
Optimal Clicks
0 to ∞
not possible

100% "thrilled" :: Thought

Your Thought
Optimal Clicks
0 to 2499
not possible
2500 to 2657
20 clicks (100%)
2658 to 2833
19 clicks (95%)
2834 to 3029
18 clicks (90%)
3030 to 3249
17 clicks (85%)
3250 to 3499
16 clicks (80%)
3500 to 3785
15 clicks (75%)
3786 to 4115
14 clicks (70%)
4116 to 4499
13 clicks (65%)
4500 to 4954
12 clicks (60%)
4955 to 5499
11 clicks (55%)
5500 to 6166
10 clicks (50%)
6167 to 6999
9 clicks (45%)
7000 to 8071
8 clicks (40%)
8072 to 9499
7 clicks (35%)
9500 to 11499
6 clicks (30%)
11500 to 14499
5 clicks (25%)
14500 to 19499
4 clicks (20%)
19500 to 29499
3 clicks (15%)
29500 to 59499
2 clicks (10%)
59500 to ∞
1 click (5%)

99% "pleased" or better :: Gold

Your Gold
Optimal Clicks
0 to 1235
not possible
1236 to 1318
20 clicks (100%)
1319 to 1410
19 clicks (95%)
1411 to 1512
18 clicks (90%)
1513 to 1628
17 clicks (85%)
1629 to 1758
16 clicks (80%)
1759 to 1908
15 clicks (75%)
1909 to 2080
14 clicks (70%)
2081 to 2281
13 clicks (65%)
2282 to 2519
12 clicks (60%)
2520 to 2804
11 clicks (55%)
2805 to 3153
10 clicks (50%)
3154 to 3589
9 clicks (45%)
3590 to 4149
8 clicks (40%)
4150 to 4897
7 clicks (35%)
4898 to 5943
6 clicks (30%)
5944 to 7512
5 clicks (25%)
7513 to 10127
4 clicks (20%)
10128 to 15357
3 clicks (15%)
15358 to 31048
2 clicks (10%)
31049 to ∞
1 click (5%)

99% "pleased" or better :: Power

Your Power
Optimal Clicks
0 to ∞
not possible

99% "pleased" or better :: Thought

Your Thought
Optimal Clicks
0 to 1853
not possible
1854 to 1977
20 clicks (100%)
1978 to 2115
19 clicks (95%)
2116 to 2269
18 clicks (90%)
2270 to 2442
17 clicks (85%)
2443 to 2638
16 clicks (80%)
2639 to 2862
15 clicks (75%)
2863 to 3121
14 clicks (70%)
3122 to 3422
13 clicks (65%)
3423 to 3779
12 clicks (60%)
3780 to 4207
11 clicks (55%)
4208 to 4730
10 clicks (50%)
4731 to 5384
9 clicks (45%)
5385 to 6224
8 clicks (40%)
6225 to 7345
7 clicks (35%)
7346 to 8914
6 clicks (30%)
8915 to 11268
5 clicks (25%)
11269 to 15191
4 clicks (20%)
15192 to 23036
3 clicks (15%)
23037 to 46573
2 clicks (10%)
46574 to ∞
1 click (5%)

90% "pleased" or better :: Gold

Your Gold
Optimal Clicks
0 to 738
not possible
739 to 794
20 clicks (100%)
795 to 857
19 clicks (95%)
858 to 927
18 clicks (90%)
928 to 1006
17 clicks (85%)
1007 to 1095
16 clicks (80%)
1096 to 1197
15 clicks (75%)
1198 to 1315
14 clicks (70%)
1316 to 1452
13 clicks (65%)
1453 to 1615
12 clicks (60%)
1616 to 1810
11 clicks (55%)
1811 to 2048
10 clicks (50%)
2049 to 2345
9 clicks (45%)
2346 to 2728
8 clicks (40%)
2729 to 3238
7 clicks (35%)
3239 to 3953
6 clicks (30%)
3954 to 5025
5 clicks (25%)
5026 to 6811
4 clicks (20%)
6812 to 10383
3 clicks (15%)
10384 to 21100
2 clicks (10%)
21101 to ∞
1 click (5%)

90% "pleased" or better :: Power

Your Power
Optimal Clicks
0 to ∞
not possible

90% "pleased" or better :: Thought

Your Thought
Optimal Clicks
0 to 1107
not possible
1108 to 1192
20 clicks (100%)
1193 to 1286
19 clicks (95%)
1287 to 1391
18 clicks (90%)
1392 to 1509
17 clicks (85%)
1510 to 1643
16 clicks (80%)
1644 to 1796
15 clicks (75%)
1797 to 1973
14 clicks (70%)
1974 to 2179
13 clicks (65%)
2180 to 2422
12 clicks (60%)
2423 to 2715
11 clicks (55%)
2716 to 3072
10 clicks (50%)
3073 to 3518
9 clicks (45%)
3519 to 4092
8 clicks (40%)
4093 to 4858
7 clicks (35%)
4859 to 5930
6 clicks (30%)
5931 to 7537
5 clicks (25%)
7538 to 10216
4 clicks (20%)
10217 to 15575
3 clicks (15%)
15576 to 31650
2 clicks (10%)
31651 to ∞
1 click (5%)
Optimal Strategy (with "Lucky")
100% "thrilled" :: Gold

Your Gold
Optimal Clicks
0 to 1666
not possible
1667 to 1771
20 clicks (100%)
1772 to 1888
19 clicks (95%)
1889 to 2019
18 clicks (90%)
2020 to 2166
17 clicks (85%)
2167 to 2333
16 clicks (80%)
2334 to 2523
15 clicks (75%)
2524 to 2743
14 clicks (70%)
2744 to 2999
13 clicks (65%)
3000 to 3303
12 clicks (60%)
3304 to 3666
11 clicks (55%)
3667 to 4111
10 clicks (50%)
4112 to 4666
9 clicks (45%)
4667 to 5380
8 clicks (40%)
5381 to 6333
7 clicks (35%)
6334 to 7666
6 clicks (30%)
7667 to 9666
5 clicks (25%)
9667 to 12999
4 clicks (20%)
13000 to 19666
3 clicks (15%)
19667 to 39666
2 clicks (10%)
39667 to ∞
1 click (5%)

100% "thrilled" :: Power

Your Power
Optimal Clicks
0 to ∞
not possible

100% "thrilled" :: Thought

Your Thought
Optimal Clicks
0 to 2499
not possible
2500 to 2657
20 clicks (100%)
2658 to 2833
19 clicks (95%)
2834 to 3029
18 clicks (90%)
3030 to 3249
17 clicks (85%)
3250 to 3499
16 clicks (80%)
3500 to 3785
15 clicks (75%)
3786 to 4115
14 clicks (70%)
4116 to 4499
13 clicks (65%)
4500 to 4954
12 clicks (60%)
4955 to 5499
11 clicks (55%)
5500 to 6166
10 clicks (50%)
6167 to 6999
9 clicks (45%)
7000 to 8071
8 clicks (40%)
8072 to 9499
7 clicks (35%)
9500 to 11499
6 clicks (30%)
11500 to 14499
5 clicks (25%)
14500 to 19499
4 clicks (20%)
19500 to 29499
3 clicks (15%)
29500 to 59499
2 clicks (10%)
59500 to ∞
1 click (5%)

99% "pleased" or better :: Gold

Your Gold
Optimal Clicks
0 to 738
not possible
739 to 794
20 clicks (100%)
795 to 857
19 clicks (95%)
858 to 927
18 clicks (90%)
928 to 1006
17 clicks (85%)
1007 to 1095
16 clicks (80%)
1096 to 1197
15 clicks (75%)
1198 to 1315
14 clicks (70%)
1316 to 1452
13 clicks (65%)
1453 to 1615
12 clicks (60%)
1616 to 1810
11 clicks (55%)
1811 to 2048
10 clicks (50%)
2049 to 2345
9 clicks (45%)
2346 to 2728
8 clicks (40%)
2729 to 3238
7 clicks (35%)
3239 to 3953
6 clicks (30%)
3954 to 5025
5 clicks (25%)
5026 to 6811
4 clicks (20%)
6812 to 10383
3 clicks (15%)
10384 to 21100
2 clicks (10%)
21101 to ∞
1 click (5%)

99% "pleased" or better :: Power

Your Power
Optimal Clicks
0 to ∞
not possible

99% "pleased" or better :: Thought

Your Thought
Optimal Clicks
0 to 1107
not possible
1108 to 1192
20 clicks (100%)
1193 to 1286
19 clicks (95%)
1287 to 1391
18 clicks (90%)
1392 to 1509
17 clicks (85%)
1510 to 1643
16 clicks (80%)
1644 to 1796
15 clicks (75%)
1797 to 1973
14 clicks (70%)
1974 to 2179
13 clicks (65%)
2180 to 2422
12 clicks (60%)
2423 to 2715
11 clicks (55%)
2716 to 3072
10 clicks (50%)
3073 to 3518
9 clicks (45%)
3519 to 4092
8 clicks (40%)
4093 to 4858
7 clicks (35%)
4859 to 5930
6 clicks (30%)
5931 to 7537
5 clicks (25%)
7538 to 10216
4 clicks (20%)
10217 to 15575
3 clicks (15%)
15576 to 31650
2 clicks (10%)
31651 to ∞
1 click (5%)

90% "pleased" or better :: Gold

Your Gold
Optimal Clicks
0 to 304
not possible
305 to 337
20 clicks (100%)
338 to 374
19 clicks (95%)
375 to 416
18 clicks (90%)
417 to 463
17 clicks (85%)
464 to 516
16 clicks (80%)
517 to 577
15 clicks (75%)
578 to 647
14 clicks (70%)
648 to 729
13 clicks (65%)
730 to 825
12 clicks (60%)
826 to 941
11 clicks (55%)
942 to 1083
10 clicks (50%)
1084 to 1260
9 clicks (45%)
1261 to 1487
8 clicks (40%)
♥♥♥♥ to 1791
7 clicks (35%)
1792 to 2216
6 clicks (30%)
2217 to 2853
5 clicks (25%)
2854 to 3916
4 clicks (20%)
3917 to 6040
3 clicks (15%)
6041 to 12414
2 clicks (10%)
12415 to ∞
1 click (5%)

90% "pleased" or better :: Power

Your Power
Optimal Clicks
0 to ∞
not possible

90% "pleased" or better :: Thought

Your Thought
Optimal Clicks
0 to 456
not possible
457 to 506
20 clicks (100%)
507 to 562
19 clicks (95%)
563 to 624
18 clicks (90%)
625 to 695
17 clicks (85%)
696 to 774
16 clicks (80%)
775 to 865
15 clicks (75%)
866 to 970
14 clicks (70%)
971 to 1093
13 clicks (65%)
1094 to 1238
12 clicks (60%)
1239 to 1412
11 clicks (55%)
1413 to 1624
10 clicks (50%)
1625 to 1890
9 clicks (45%)
1891 to 2231
8 clicks (40%)
2232 to 2687
7 clicks (35%)
2688 to 3324
6 clicks (30%)
3325 to 4280
5 clicks (25%)
4281 to 5874
4 clicks (20%)
5875 to 9061
3 clicks (15%)
9062 to 18622
2 clicks (10%)
18623 to ∞
1 click (5%)
Conclusion
Making small donations can be useful to anger the gods in order to raise the difficulty / quality.
Otherwise, unless you are stuck on a particular level and have exhausted all other means to progress that involve spending resources, I do not recommend using Davies' Priory.
5 Comments
Sleepy Dude 27 Oct @ 11:06am 
How do you determine whether you are Lucky?
Hariman 22 Sep, 2022 @ 5:50pm 
Yeah. This seems like something to toss out once you're overleveled and just have a ton extra.

As it is, I only have a little extra, so it's pointless for me.
CyberShadow  [author] 22 Sep, 2022 @ 1:26am 
I think this feature was just not designed as well as it could have been.
Hariman 21 Sep, 2022 @ 11:57pm 
I do also appreciate the guide, so thank you for that.
Hariman 21 Sep, 2022 @ 11:57pm 
...I have learned to hate this game and pro grinding RNG mechanics like this. If you enjoy the game, have fun, but it's not for me.