Project Zomboid

Project Zomboid

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Firearms B41
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檔案大小
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更新時間
86.759 MB
2020 年 10 月 13 日 上午 6:04
11 月 26 日 上午 10:23
78 項更新註記 (檢視)

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Firearms B41

描述
Overall firearms overhaul.

Adds several new guns:
  • Glock 17 (9x19mm)
  • Colt Single Action Army (.44-40 WCF)
  • MP5 (9x19mm)
  • UZI Carbine (9x19mm)
  • Winchester 1894 (.44 Magnum)
  • Winchester 1873 (.44-40 WCF)
  • FN FAL (7.62x51mm/.308 Winchester)
  • M60 (7.62x51mm/.308 Winchester)
  • Ithaca 37 (12 ga)
  • Remington 870 (12 ga)
  • Ruger M77/22 (.22 LR)
  • M24 (7.62x51mm/.308 Winchester)
  • SKS (7.62x39mm)
  • AK-47 (7.62x39mm)
New model for the sawn-off shotgun with sawn-off stock aswell. Now possible to also make a sawn off hunting rifle.
This also changes the models for the 1911, M9, Shotgun, MSR700 and MSR 788.

Adds some new calibers of ammo

  • 7.62x51mm exchangeable with .308 Winchester
  • 7.62x39mm
  • .44-40 WCF
  • .22 LR

5.56x45mm is exchangeable with .223 Remington
7.62x51mm is exchangeable with .308 Winchester
This is not 100% Realistic but it's the best I could do.

This mod is NOT compatible with any other mod that extensively change any firearm or firearm related mechanic in the game, therefore for the best experience you should NOT use it together with any other firearm related mod.

It should go without saying that all of the changes in this mod will irreversibly change any save it is applied to, so it is therefore not recommended you remove this mod mid-playthrough.

Adds ammo canisters that you can use to sort your ammo in your base as well as being a nice source of ammo when you find them :)

Silencers

This game includes sandbox settings for suppressor efficiency and rarity, as well as improvised suppressor breakage.
However this also means that to edit these settings you need to start a new save, this is by design because I believe that it would ruin the experience if you could change the suppressor efficiency on the fly. I'm looking into making some settings such as custom icons and models being optional through the in-game menu. This is not yet implemented however and wouldn't change gameplay too much.

3D Models for attachments such as slings, recoil pads and bipods.
Removes the requirement to have a screwdriver to add and remove attachments to guns.

Added an easy mode for the silencers, since some players might want an even quieter silencer I added it as a seperate file. Just activate the "Firearms B41 Silencer Easy Mode" alongside this mod and the silencers will be double as effective.

This mod is a work in progress.
Please consider this when subscribing. There is a possibility for things to change. Backup your saves.
Tested and works to the best of my knowledge with B41.78.16, in my test runs I had no other mods activated so I cannot promise that your experience will be the same as mine.
Please post if you encounter bugs so I can fix them.

Forum thread[theindiestone.com]
Weapon stats[docs.google.com]

[www.patreon.com]
[ko-fi.com]

Workshop ID: 2256623447
Mod ID: firearmmod
Mod ID: firearmmodbspatch
Mod ID: firearmmodbeta
Mod ID: firearmmodvanilla
熱門討論 檢視全部(29)
416
11 月 27 日 下午 2:12
置頂: Bugs & Issues
Hyzo
197
11 月 28 日 上午 9:17
置頂: Suggestions
Hyzo
13
11 月 24 日 下午 5:33
Assault Rifles Not Effective
Prick
1,628 則留言
gNecrOz 11 月 27 日 下午 6:11 
I am so happy to see this recently updated. Now I can move away from the forked version I have been using <3
Hypnotic 11 月 27 日 下午 12:51 
The "place" model for the Ruger M77 is bugged/missing. Additionally, when it does get placed it looks weird and low-res compared to the rest of the weapons.
Krosis 11 月 26 日 下午 3:02 
One doubt, I have your mod on my server for a couple of months, can I change Mod ID: firearmmod for Mod ID: firearmmodvanilla? Or will it cause the weapons to be deleted?
thiccbootyboy69 11 月 25 日 下午 11:52 
I unsubscribed and happened to subscribe the firearms revamp created by another creator, that works without any issues.
Zonky.y 11 月 25 日 下午 3:29 
one other thing, is the Colt Ace a part of this mod? I couldn't see it in the gun list but if it is- they never have any mags and i can never find any mags for them, thanks:P
Hyzo  [作者] 11 月 25 日 下午 1:42 
If the weapons are invisible it has to be some kind of mod conflict. Only way I was able to reproduce it was to enable more than one version of firearms and that's because they conflict with each other. So unless you guys figure out the mod conflict I can't help you. Reminder as always is that it is not recommended or supported to use Firearms B41 alongside other mods that alter firearms behaviour or visuals.
Destroyanad 11 月 25 日 下午 12:35 
Yeah i just realized i have the vanilla, beta, and main version enabled at the same time :steamfacepalm:. I'll test my game out later, and let you know if it fixed it
thiccbootyboy69 11 月 25 日 上午 10:40 
I have only one firearms mod and it is this one, weapons are invisible. Only main one is enabled
Hyzo  [作者] 11 月 25 日 上午 3:39 
You guys aren't activating the vanilla version and the main mod at the same time right?
Destroyanad 11 月 24 日 下午 6:26 
Gun models are invisible. It does not show up on the ground, in my hands, or on my back.