RimWorld

RimWorld

97 hodnocení
Stand Your Ground
2
   
Ocenit
Přidat do oblíbených
Oblíbeno
Odebrat z oblíbených
Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
Velikost souboru
Přidáno
Aktualizováno
70.270 KB
2. srp. 2020 v 14.06
13. čvn. v 8.24
Poznámky ke změnám (15) – zobrazit

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Stand Your Ground

Popis


Allows setting the default response of pawns to hostile behavior; changes the initial value from flee to attack.

Separate settings for pacifist adults, adults capable of violence, and children. Children will automatically change to the adult settings on their 13th birthday.

Settings will apply to new pawns born, joining, or growing up in the colony. Installing the mod or changing the settings will not automatically change threat response for existing colonists, but there is a button to apply new settings to all existing colonists.

Safe to add and remove

This is a remake of Protobeard's mod for a18



Original mod by Protobeard



Get it from Github[github.com]
[ko-fi.com]
Discord[discord.gg]
My other mods

Počet komentářů: 29
Sophie the Opossum 28. zář. v 10.45 
spent weeks trying to work out what was making my mod list crash my game,turns out it was this mod! haven't done enough troubleshooting yet to work out the exact reason that happens, will make sure to give further details if I manage to work out the exact cause
Zylleon  [autor] 13. čvn. v 8.24 
Updated for 1.6
悲嬴欢阙 10. led. v 13.45 
Good, this mod is what I'm looking for.
Stellar Harbour 13. říj. 2024 v 13.53 
Is there a way to force pawn to react for being attacked? Squirrel just killed it and pawn never fought back
Zylleon  [autor] 24. bře. 2024 v 14.23 
Update:

- Settings now properly applied for children
- Added separate settings for children under age 13
- Added button to re-apply the current settings to all colonists
Zylleon  [autor] 21. bře. 2024 v 6.08 
In that case I don't know, unless "flee" got toggled back on with a misclick or something
Stellar Harbour 20. bře. 2024 v 6.44 
It was a hunter
Zylleon  [autor] 20. bře. 2024 v 6.41 
This doesn't affect the flee/flight response, only toggles it. Was it maybe a non-voolent pawn?
Stellar Harbour 19. bře. 2024 v 14.29 
For some reason pawns steel fleeing from revenge animals
Zylleon  [autor] 13. bře. 2024 v 16.48 
Updated for 1.5