RimWorld

RimWorld

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Butchery Counts Meat Types
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Mod, 1.1, 1.2, 1.3
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26 jul, 2020 @ 6:16
4 sep, 2021 @ 2:45
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Butchery Counts Meat Types

Beskrivning
Makes butchery jobs count only allowed meat types based on the allowed corpse types to use, for use with "Do until you have X" bills.

This makes it possible to have separate bills for butchering animals/insects/humans, each with their own meat amount target, without different meat types interfering with correct operation.

It is safe to add or remove this mod from existing savegames.

Source: https://github.com/MrHacky/rimworld-ButcheryCountsMeatTypes
46 kommentarer
RandomHero 28 jul @ 22:12 
This mod still works in 1.6, but the mod linked below seems to automatically work when I replaced this mod with it (and is up-to-date and a bit more configurable).
RandomHero 10 maj, 2024 @ 20:34 
This is working for me in 1.5.. I don't use those mods listed below me, though.
-Mikhail- 4 mar, 2023 @ 18:47 
incompatibility with rocketman soyuz, combat ai. pawns are frozen, spam in the logs
ELLIOTTCABLE on Discord 25 feb, 2023 @ 20:22 
There's also this new, more-configurable mod with a similar purpose: [url=
https://steamproxy.com/sharedfiles/filedetails/?id=2912131214 ]"Do Until" Filter[/url]
brian_va 5 jan, 2023 @ 5:04 
works fine on 1.4
Zerus 5 jan, 2023 @ 3:31 
1.4?
Mbos 2 nov, 2022 @ 14:27 
It works fine and doesnt seem to cause any bugs for as far as i have seen.
jjdinkle 29 okt, 2022 @ 7:40 
seems to work fine
submeg 21 okt, 2022 @ 22:48 
Does anyone know if this is working with 1.4?
brucethemoose 8 okt, 2022 @ 17:08 
1.4?