Journey
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Journey - 100% Achievement Guide [English]
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This guide will provide all the information you need to know to obtain every achievement in Journey.
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Rebirth
Rebirth
Finish the game and return to the beginning.


Reach the top of the mountain and complete the game, after watching the credits you will automatically receive this achievement.
Trials
Trials
Sneak through the underground passage without tearing your scarf.


Navigate through the Underground Passage without being detected. This can easily be achieved by sticking close to the left-hand wall whenever a Guardian is present.

You will get this achievement when you first meet the leviathan creatures underground after sailing down the mountain and passing through some gates with the cloth creature that you (hopefully) freed in level 3.

The easiest way to do this is to stay at the "left" as much as you can. The right wall may also be a viable path. When you reach the end of a room it is a good idea to jump through the windows that are on the wall because it will give you a good view of the coming room.

The most difficult part is the last room, which contains two patrolling Guardians. The trick in this room is to make your descent down the slope all at once, and to time your descent in such a way as to avoid hitting the spotlight until near the bottom of the slope. A good time to do this is right after the bottom Guardian has passed near the top of the slope and is returning to the bottom.
Crossing
Crossing
Reach the summit with a companion and return to the beginning.


This achievement requires you to complete the final section of the game alongside another player. This is the easiest of the multiplayer rewards to get. Once you reach the Summit, wait near the entrance until another player appears. Tag along with them through the final leg of the adventure to obtain the achievement.
Companion
Companion
Finish the game with the same partner for most of the journey and return to the beginning.

This achievement is a bit trickier. It requires that you complete a "majority" of the game alongside another player. However, it is possible to join a companion as late as the Underground Passage and still achieve this.


The best way to do this is to hang around the beginning of the Underground Passage section until you spot another wanderer. Hang out with them for a bit to get a feel for how they play. If they try to run ahead of you, they probably aren't interested in sharing the journey. Wait until you find someone who wants to keep up with you and tries to assist you. These are the kinds of players who will most likely stick around until the end. Make it from the Underground Passage to the top of the Summit to earn your reward.

Mirage
Mirage
Find the hidden desert flower.


You can find this flower in the Desert area of Journey, and in doing so, earn yourself the Mirage achievement.

Once you spot the two lights that shoot out of the mountain, trace the second one back to near the start of the area. If you follow its path, you'll eventually stumble upon a valley that contains a very familiar Hidden Desert Flower.

Explore
Explore
Discover all cloth creatures in the desert.


This achievement is obtainable when you first meet the flying "cloth creatures" in the third level after you build the bridge.

There are 7 creature areas you need to unlock:
  1. straight in front of the starting area
  2. forward and slightly to the right of the 1st
  3. go right, over the Mirage Flower, and continue directly away from the mountain.
    Quite a distance away is a small set of ruined columns and the creature is in front of those.
    There is a hidden symbol on top of one of the columns here also.
  4. coming back over the mirage flower, go past the hidden glyph and take a left at the three stones in a row going up a dune. You will come to a tower with a ruined building.
    The creature is next to the ruined building
  5. with the previous creature area behind you, turn right and head over the dune (there should be a pod of the larger cloth creature (dolphins) waiting nearby.
    You should see another hidden glyph a short distance away. The creature is waiting to be released just beyond that glyph
  6. from the tower area with the 4th creature just head towards the tower.
    In fact, you should be able to head towards the mountain anywhere in the desert to reach this area - a large tower. As you start to climb this, you'll pass these in the smaller part of the tower. You may need to do this one to get the boost up.
  7. Once you have made it to the top of the tower and used the standing stone, the grate will up and a pod of dolphin cloths will be released. You can't miss this one and continue.
If you are unable to locate any of these creatures, it is possible to wander around the level until the creatures appear to lead you to various landmarks.

Additionally, if you see any building, chances are there may be a cloth creature there (if it is not the site of a glyph or symbol).

Note:
The achievement notification will not appear until you end the level; if you did not find all the creatures, you will not receive the notification.
If you have, the achievement will appear on the screen as normal.
Wonder
Wonder
Meet 10 or more unique travelers.


Just keep playing for a while. You may also quit the game and then continue your journey for a better chance of getting a new partner. This shouldn't be too tough to accomplish, although you may not reach your goal until your second or third play-through of the game.

Tip:
If you CAN NOT find any partners to play with, try to change your steam download region.
You can play on different servers/regions and hopefully, you'll meet more partners.

Go to the path below and select a new steam download region (e.x UK or the US):
  • Steam > Settings > Downloads > Download Region
Once you set the new download region you have to close the game and also restart your steam launcher.

Note:
After completing this achievement, don't forget to set your download region back to default one, because you may have problems downloading/updating the games in the future.



Reflection
Reflection
Sit and meditate with another player for more than 20 seconds.



This Achievement is a bit of a crapshoot.

You need to sit and meditate with another player for 20 seconds.

To initiate this, just press ENTER. Your character will sit on the sand until you direct them to move.
The easiest way to achieve this is honestly just waiting near the end of any level and sitting near the shrine.

There's a good chance that someone will come along, recognize what you're doing, and help you get the Achievement.

Ancestors
Ancestors
Find a mysterious creature hidden in the temple.


To obtain the achievement the player must find one of the two Mysterious Creatures located in the Temple chapter. It is only possible to find either one once the Temple is completely filled with water.

Note:
Finding either one will award you the achievement.
  • The first Mysterious Creature can be found in the lowest area in the middle column.
  • The second Mysterious Creature can be found in the hidden side room, with the Ancient Glyph and the Glowing Symbol, and looking behind the cloth.
Transcendence
Transcendence
Collect all unique glowing symbols across one or more journeys.


Head back to the Sunken City and grab the Symbols you may have missed to unlock this achievement as well as the ability to don the white robe.


Finding all of the Symbols hidden throughout Journey will not only reward you with the Transcendence Achievement but will give you access to an incredibly powerful white robe with a regenerating scarf.

There are a total of 21 throughout the game, to know where we need one because at the end of each level where the area meditation there are squares some enlightened and others may not, those who are not enlightened are symbols that we skipped with that charge level and we will take.
These are the symbols by level:


Glowing Symbol Locations:


Introduction Symbol 1
The first of the Symbols you'll collect is immediately in front of you as soon as you begin the game. Grab it to gain your first scarf extension.



Introduction Symbol 2
Once you reach the bottom of the valley, grab the Symbol that sits on the small platform.



Introduction Symbol 3
The final Symbol of the Intro is about halfway up the central platform. Grab it to earn your 3rd scarf extension.



Broken Bridge Symbol 1
You'll spot the first Symbol of the area straight ahead from the starting point. It's just above where the area's lone Ancient Glyph is. You may need to collect the other Symbols in the area first to have enough scarf power to reach the landing.



Broken Bridge Symbol 2
From the start, head northwest to spot this Symbol that's hidden behind the far wall underneath a sand waterfall.



Broken Bridge Symbol 3
From the start of the Broken Bridge, head immediately left to spot this Symbol underneath a pile of rocks.



Desert Symbol 1
From the start, head straight towards the mountain for quite a bit of time. Before you reach the sandstorm, keep your eye on the mountain until you spot a pair of lights shoot out into the sky. One will land on a ruined wall at the bottom of a valley. This one is a Symbol. If you backtrack and follow the other light, you'll be able to track down the Hidden Desert Flower and earn one of the game's Achievements.



Desert Symbol 2
From the beginning of the area, head right and keep walking until you spot a small set of ruins that house a Symbol.



Desert Symbol 3
Head along the left-hand side of the level until you spot the ruins that house the second Ancient Glyph. From here, just head towards the mountain over one dune to spot the tower that houses the Symbol.



Desert Symbol 4
Once you make it to the top of the tower in the middle of the sandstorm, look around the left-hand side of the shrine to spot another Symbol.



Sunken City Symbol 1
As soon as you start sliding down the hill, stay to the left. After you've gone through the first 5 arches, turn towards the middle of the path and enter the ruined hallway to grab the first Symbol of the area.



Sunken City Symbol 2
After you go through the first sand waterfall, you'll be shot over a large chasm. Immediately turn to the right and float down to the glowing Symbol that resides on a small platform.



Sunken City Symbol 3
During the second sliding sequence, stay in the middle of the path. About halfway down, you'll spot a sharp rock near the center of the path that juts out like a ramp to the right. Use this as a jumping-off point and float into the crevice in the canyon wall to grab another Symbol.



Underground Passage Symbol 1
Near the beginning of the area, you'll come across a series of small tubes strewn about the ground. There is one that is propped up diagonally against another. Inside of this one is the first Symbol of the Underground Passage.



Underground Passage Symbol 2
Just past the first Symbol is a large open area with cloth ribbons that resemble seaweed. Straight ahead is a tube with an opening that houses another Symbol.



Underground Passage Symbol 3
The next area tasks you with floating up using more cloth ribbons. Near the end of this chamber are a handful of jelly-fish creatures. The Symbol is located on the one that is floating near the top.



Underground Passage Symbol 4
The final Symbol of the Underground Passage can be found in the tunnel patrolled by the two Guardians. Navigate the area down the left-hand side, and you'll spot the Symbol just before the final slope of the area.



Temple Symbol 1
As soon as you use the first mural to raise the level of magic in the chamber, turn around and you'll spot the Symbol on the central tower just above you.



Temple Symbol 2
Once you've raised the magic high enough to release the cloth whale, ride him and keep an eye on the central tower. You'll soon spot an opening that contains another Symbol.



Temple Symbol 3
Once you free the cloth whale, enter its chamber to find the Temple's lone Ancient Glyph. Hidden behind a curtain in this room is another Symbol.



Temple Symbol 4
The final Symbol in the Temple is located in a room along the edge of the main chamber. Wait until you've raised the magic fully before you grab it. It's in a room about 1/2 the way up, roughly level with the jellyfish, and directly above the entrance hall where you came in.

Threshold
Threshold
Cross the broken bridge without completely rebuilding it.


Collect at least five symbols from the first two areas. Skip the ribbon at the base of the first pillar, but the other long ribbons to build the longest bridge sections. Now, fly up the first ribbon, using it to recharge as you go, and you have enough height to get to the top of the first pillar. Alternatively, once you earn the white robe, it gives you a long scarf that can recharge. Use this to cross the Broken Bridge easily without having to rebuild it.
History
History
Uncover all 10 ancient glyphs.
Use the Ancient Glyphs page to find all 10 murals.

Intro
The first of the Ancient Glyphs in Journey is found early on in the introduction. Once you grab the first of your Symbols, the game sort of ushers you to move forward. Instead, head right and continue over a dune to spot a small shrine that houses the Glyph.



Broken Bridge
The only Ancient Glyph in the Broken Bridge section lies straight ahead from your starting point. You'll spot a waterfall of sand underneath the broken bridge itself. Walkthrough it to reveal the Glyph.



Desert
From the start of the area, head straight ahead over a handful of dunes until you come upon ruins that house some cloth creatures. From here, head straight towards the mountain over another sandhill to spot a small temple that houses an Ancient Glyph.



After you collect the first Glyph, head across the desert, then backtrack back to the starting area. You should come across a large sprawl of rocks that contain the areas second Glyph.

Note, this Glyph is located extremely close to the final Symbol of the Desert.



Sunken City
The first Glyph in Sunken City can be found in the first area where you finally stop sliding down. As soon as you land in this small valley, head straight forward until you spot a gathering of small cloth wisps. Ride them up and to the right to find the Ancient Glyph.



The second Ancient Glyph is found at the very end of the Sunken City. Before you kneel at the altar, look to the left to spot the mural hidden in the shadows.



Underground Passage
The lone Glyph in the Underground Passage can be found in the area patrolled by the Guardian. When you spot a small gathering of cloth wisps that get destroyed by one of the beasts, quickly move to the lefthand wall to spot the Ancient Glyph.



Temple
Although there are numerous murals to interact with throughout the Temple, all but one are found automatically by completing the level. The only hidden one can be found after you've raised the magic high enough to release the cloth whale. Enter the chamber where he was housed to find the one Ancient Glyphs in the area. This room is also home to one of the Temple Symbols.



Summit
Near the beginning of your ascent, you'll come across a cave to your left. Enter and light the torch, then use the cloth wisps to fly up and discover the Ancient Glyph.



In the first area where you're attacked by the Guardian, keep an eye out for a single post off to the left near the end. Head towards it to discover an ice cave containing the final Ancient Glyph of the game.

Adventure
Adventure
Pass through 15 gates while surfing through the sunken city.


This is a fairly easy task, as you have two chances to do this. Just slide through as many gates as you can the first time going through, and try to hit as many gates as possible during your second surf.

Note:
The key to obtaining this achievement is reaction time. Learn to make sharper, quicker turn when a gate is close yet very much to the side of your current path. You can also fly into the air to slow yourself down, giving relative time to plan your next moves.
Return
Return
Start the journey again after a week-long break.


Just don't touch the game for a week, you nerd xd.
Комментариев: 91
Rookie 14 июн в 10:07 
The Companion achievement works different than the description. I tryed quite a few times before it worked for me. It's not actually about the distance traveled but seemingly about the time you spend with a person.
The way I did the achievement in the end was starting a new Journey in the title menu to reset my Journey timer, then go to chapter selection and move to the last chapter immediately. Until I found someone who was willing to travel to the top with me. Afterwards I got the Achievment.
To summarize you don't need to start in the underground or Temple section the important thing is your jurney isn't going on for to long already otherwise start a new one in the title menu.
Belldew 24 ноя. 2023 г. в 14:00 
About the Wonder achievement, do I need to finish the whole game everytime for each met player to count?
Relodoro 10 окт. 2023 г. в 9:14 
nice
Jäbberwöcky 2 сен. 2023 г. в 2:03 
can someone please assist me? i only need Adventure achievement now but i have accomplished it several times and still haven't gotten the achievement
karhu 29 мар. 2023 г. в 0:03 
So I was uninstalling old games and decided to launch Journey once more after a near 2 months break. That somehow unlocked the final achievement, Return, for me. I guess anyone battling with this same sh!t can try to wait 2 months instead of the alleged 1 week.
karhu 6 фев. 2023 г. в 7:00 
I have tried it now in total of 4 times. The achievement doesn't unlock.
Symmetryz 14 янв. 2023 г. в 8:03 
karhu, I get the achievement by quitting on the middle of the game and continuing one week later. Not starting a new journey or simply open the game.
karhu 12 янв. 2023 г. в 0:11 
Return doesn't work the way you claim. Starting the game after 1 week didn't give me the achievement. Neither did beating the entire game again after 1 week.
nopienso. 3 июл. 2022 г. в 23:27 
I've done the Adventure achievement several times but it still doesnt count it. Am I doing something wrong? is it not counted if y use the chapter select or the white robe?
soulsiren222 29 июн. 2022 г. в 13:09 
can also confirm Companion achievement is obtainable when starting from the beginning of Temple chapter